The C# client for the tbsgNetLib a C++ client/server network layer for turn based strategy games.
The project needs:
- https://github.com/NateShoffner/ENetSharp but the Enet source in the C++ Project needs to be updated to the latest https://github.com/lsalzman/enet
- https://www.newtonsoft.com/json
all of this needs to be packet into a .dll
and put in the ../bin
folder.