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Tom Looman
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# Third-person Multiplayer "Horde-mode" Shooter | ||
C++ Coop Third-person Shooter in Unreal Engine 4. | ||
# C++ Multiplayer Third-person Shooter in Unreal Engine 4. | ||
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This repository is the project Source for the Udemy Course 'Unreal Engine 4 Mastery: Create Multiplayer Games with C++'. | ||
Contains the project Source for the Udemy Course 'Unreal Engine 4 Mastery: Create Multiplayer Games with C++'. | ||
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**Made in Unreal Engine 4.17** | ||
Get the Udemy Course now and learn C++ for Unreal Engine 4: <UDEMY URL> | ||
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**Created with Unreal Engine 4.17** | ||
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![alt text](http://www.tomlooman.com/wp-content/uploads/2017/12/Thumb_MainUE4Course30_header.jpg) | ||
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Features | ||
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- Third Person Character | ||
- Shooter Weapon Code for hitscan and projectile weapons | ||
- Custom AI 'tracker ball' like Gears of War that tracks and explodes near players. | ||
- Power-up system including 'Health Regeneration' and 'Super Speed' | ||
- Enemy AI Spawning using 'Environment Query System' | ||
- Horde-mode wave spawning of enemy AI | ||
- Advanced AI Bot using hitscan weapon, behavior trees, EQS and custom nodes (Tasks, Decorators, Services) | ||
- Custom ActorCompont for Health in any Actor like AI, Player, Explosive Barrel etc. | ||
- UMG UI | ||
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Udemy Course Link: <UDEMY URL> | ||
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(Content in this project may only be used in Unreal Engine projects as per the Unreal Engine EULA) |