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Realtime path tracing #38

Merged
merged 93 commits into from
Jan 7, 2024
Merged

Realtime path tracing #38

merged 93 commits into from
Jan 7, 2024

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tippesi
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@tippesi tippesi commented Dec 13, 2023

  • Realtime path tracing with temporal denoiser
  • Descriptor set layouts can be overriden on a global scale via the pipeline manager
  • Descriptor set layouts support bindless bindings
  • Ray tracing drops texture atlases in favor of bindless textures
  • Ray tracing goes full bindless, makes real time ray tracing mesh management possible without AS rebuilts
  • Automated testing in build pipeline (headless)
  • SpirV caching in shader compiler
  • Screen-space global illumination

@tippesi tippesi self-assigned this Dec 19, 2023
@tippesi tippesi added enhancement New feature or request feature labels Dec 19, 2023
@tippesi tippesi marked this pull request as ready for review January 6, 2024 22:19
@tippesi tippesi merged commit 9893770 into master Jan 7, 2024
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@tippesi tippesi deleted the feature/realtime-pathtracing branch February 8, 2024 20:01
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