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Small library built to intercept encrypted and non-encrypted server-side GunBound Game packets.

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thiago-marquezini/GunBoundSvrHook

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GunBound Server Recv() Intercept

Small library built to intercept encrypted and non-encrypted recv() server-side GunBound Game packets.

  • Only received packets are intercepted.

Functions:

  • void InstallHooks(): Apply the hooks at server memory addresses (addresses depends on server version).

  • void Recv_EncryptedPackets(): Apply hook to intercept encrypted packets.

  • void Recv_EncryptedFilter(): Receive the decrypted buffer from Recv_EncryptedPackets().

  • void Recv_AllPackets(): Apply hook to intercept all non-encrypted packets.

  • void Recv_AllPacketsFilter(): Receive the buffer from Recv_AllPackets().

Tested with GunBound Server version 3 (WC and S2).

Thanks to "ptr0x" for Assembly Analysis and "PEHook.h" Library.

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Small library built to intercept encrypted and non-encrypted server-side GunBound Game packets.

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