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# ClashofClansCE | ||
A clash of clans remake for the ti84+ CE made in ICE (not super serious) | ||
██████╗███████╗ ██████╗██╗ █████╗ ███████╗██╗ ██╗ | ||
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██║ █████╗ ██║ ██║ ███████║███████╗███████║ | ||
██║ ██╔══╝ ██║ ██║ ██╔══██║╚════██║██╔══██║ | ||
╚██████╗███████╗ ╚██████╗███████╗██║ ██║███████║██║ ██║ | ||
╚═════╝╚══════╝ ╚═════╝╚══════╝╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝ | ||
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This is tested with version 5.3 but should work with all versions. | ||
VERY MUCH A WORK IN PROGRESS - look at notes and known bugs if you get confused about anything | ||
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To run: | ||
Download ISOCOMP.8xp and put onto your calculator. Run with asm( if your calculator version is below 5.3, otherwise just run it like a ti-basic program. | ||
To Run: | ||
1. send CECLASH.8xp to your calc | ||
2. If you want a pre-made map send EXMAP.8xv to your calc | ||
3. run CECLASH.8xp | ||
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Source code: | ||
Download ISOSOURC.8xp, put it on your calculator, and edit it like a ti-basic program. Compile it with _pt's ICE compiler. Download the ICE compiler here: https://www.cemetech.net/downloads/files/1481/x1481 | ||
Controlls: | ||
exit (both game and select menu): graph | ||
move: number-pad (excluding 5) | ||
select: 5 | ||
spawn troop: sto-> | ||
place objects: | ||
fence: y= | ||
bomb: window | ||
empty: zoom | ||
cannon: 2nd | ||
archer tower: mode | ||
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Controls: | ||
The number pad to move the cursor (1 to 9), 5 is to select and go into a menu. To get out of the menu or exit the game, press graph. | ||
Source: | ||
1. go into 'Source' folder | ||
2. send CECALPHA.8xp to your calc | ||
3. edit/compile 'CECALPHA' | ||
4. we don't talk about the code | ||
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Known bugs (+ fixes): | ||
- troop just going to random places: do a RAM reset | ||
- the correct object isn't placed: just try again until it works | ||
- post any others here: https://www.cemetech.net/forum/viewtopic.php?t=18605 | ||
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Notes (actually kinda important because of confusion): | ||
- sorry for bad keybinding, will be fixing in the future | ||
- ignore the troop movement when no defences to be found, still working on that (this includes phasing through walls | ||
- bombs don't do anything yet | ||
- the select menu doesn't have a whole lot | ||
- there currently isn't a way to get rid of troops, so just exit and start the program again |