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theradest1 committed Mar 26, 2023
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# ClashofClansCE
A clash of clans remake for the ti84+ CE made in ICE (not super serious)
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This is tested with version 5.3 but should work with all versions.
VERY MUCH A WORK IN PROGRESS - look at notes and known bugs if you get confused about anything

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To run:
Download ISOCOMP.8xp and put onto your calculator. Run with asm( if your calculator version is below 5.3, otherwise just run it like a ti-basic program.
To Run:
1. send CECLASH.8xp to your calc
2. If you want a pre-made map send EXMAP.8xv to your calc
3. run CECLASH.8xp

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Source code:
Download ISOSOURC.8xp, put it on your calculator, and edit it like a ti-basic program. Compile it with _pt's ICE compiler. Download the ICE compiler here: https://www.cemetech.net/downloads/files/1481/x1481
Controlls:
exit (both game and select menu): graph
move: number-pad (excluding 5)
select: 5
spawn troop: sto->
place objects:
fence: y=
bomb: window
empty: zoom
cannon: 2nd
archer tower: mode

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Controls:
The number pad to move the cursor (1 to 9), 5 is to select and go into a menu. To get out of the menu or exit the game, press graph.
Source:
1. go into 'Source' folder
2. send CECALPHA.8xp to your calc
3. edit/compile 'CECALPHA'
4. we don't talk about the code

Known bugs (+ fixes):
- troop just going to random places: do a RAM reset
- the correct object isn't placed: just try again until it works
- post any others here: https://www.cemetech.net/forum/viewtopic.php?t=18605

Notes (actually kinda important because of confusion):
- sorry for bad keybinding, will be fixing in the future
- ignore the troop movement when no defences to be found, still working on that (this includes phasing through walls
- bombs don't do anything yet
- the select menu doesn't have a whole lot
- there currently isn't a way to get rid of troops, so just exit and start the program again

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