CIC messages/ship announcements have the same cooldown as HUD orders (and more character limits) #16364
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About The Pull Request
CIC messages, and ship announcements (comms console) use the same cooldown as HUD orders from Send Orders and AI announcements. Also, they have a maximum length and CIC messages use
to_chat
now.Why It's Good For The Game
These are way too easy to spam due to lacking cooldowns or maximum lengths, giving them a character limit and making them share the cooldown of Send Orders and AI announcements will significantly reduce that.
Chances are, CIC messages that are really long are either really terrible and impossible to understand in the short time they're visible or being (ab)used to fill your screen with random letters for 30 seconds. A character limit should help with both of these issues.
Little side note, CIC messages in general suck (because either using big volume on the radio or using Send Orders does its job much, much better for many cases), but giving them chat feedback alongside an easily missable screen alert will make them ever so slightly better.
Changelog
🆑
balance: CIC messages and comms console announcements use the same cooldown as HUD orders from Send Orders/AI alerts.
balance: CIC messages have a maximum length of 100.
/:cl: