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Releases: tcmug/godot_trailmesh

Version 0.51

10 Aug 07:05
1bf0353
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Changes:

Fix for windows build referencing the wrong file
Enable android build

Version 0.5

04 Aug 18:45
6b42d9f
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Changes:

New build pipeline based on official godot template
Crash and various other bug fixes
A method to offset mesh points when changing world origin

Version 0.4

29 Oct 08:10
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Changes:

  • Added example project
  • Camera switched to use mesh local position for correct normals

Version 0.3

24 Oct 16:31
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  • Added AABB generation.
  • If geometry root is undefined the mesh will be added beneath the emitter node.

Initial release for testing

18 Sep 07:14
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Pre-release

This is an initial release for testing purposes.