Always use size_t for byte offsets #449
Merged
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Hi!
I had a glft file with a single large buffer which i then used in many bufferViews/accessors.
This ended up silently creating an invalid file with negative byteOffsets due to a size_t->int cast overflowing in serialization.
This request fixes that serialization bug, and uses size_t for all byte offsets, instead of a mix depending on struct (bufferView, accessor, accessor::Sparse)