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packer and unpacker for bfs2 files (flatout2)
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synopia/bfs2pack
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----- bfs2pack by Karok, release 1.2 ------ - GUI Mode - -- Unpacks new bfs archives from flatout2 -- 1. copy the content of this archive to some directory 2. start bfs2pack_gui.exe 3. drag and drop any bfs archive onto the bfs2pack window 4. choose a directory, where extracted files should be placed -- Packs files into an bfs archive -- 1. copy the content of this archive to some directory 2. start bfs2pack_gui.exe 3. drag and drop a directory onto the bfs2pack window (should contain the same structure like the flatout2-data-dir) 4. choose a filename (.bfs is added automatically) 5. edit file: filesystem, change it, so it looks like: fo2a.bfs fo2b.bfs fo2c.bfs <YOURNEWBFSHERE>.bfs 6. Notice: There MUST NOT be an empty last line! 7. Start flatout2, have fun! - Console Mode - Use bfs2pack_con.exe --help for some help. It basically works like any other archiver program (zip, tar, ...). -- Note -- Every file is overwritten, WITHOUT any remark! ----- History ----- 15-02-10: - moved to github on request 06-09-08: - added console application 06-09-01: - http://sourceforge.net/projects/bfs2pack - small fixes 06-08-31: - included gfx by jelbo (www.flatoutjoint.com) - bugfixes 06-08-21: - new gui, with drag and drop support - packing original fo2a-data dir into a new bfs archive using the secure mode, creates a compatible archive! 06-08-19: - finally found the correct filename hashing algorithm (thx Pavcules) - now packing files with new filenames WORKS 06-08-16: - fixed some serious bugs (0 byte files and several problems with encrypting filenames) - extracted filename list to lua script (look at filenames.lua) - included two mods (fullroam and instantaction) to show usage and to prove functionality 06-07-18: - some fixes 06-07-17: - 3rd release - unpacking checks checksum (crc32) - packing, first test ;-) 06-07-13: - 2nd public release, now its c++ 06-07-11: - 1. public release
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