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2D/3D Radon & 3D John transform matrix approximations

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2D/3D Radon transform and 3D John transform matrices

The first Julia code constructs a discrete 2D Radon transform operator matrix by a raycasting method, when a function is approximated with linear triangular shape functions, i.e. it works with an unstructured mesh. The function test calculates a sinogram for Shepp–Logan using the file phantom.mat. The example mesh consists of 137155 shape functions and 273052 elements. For instance, one can obtain discrete Radon transform for a mesh by using first the function constructmatrix, which returns a matrix M. Then r=M*x, where x is a vector of trial function node values, and sinogram=reshape(r,N,T).

On the other hand, john3Dvoxel.jl uses raycasting to construct a discrete 3D John transform matrix in a structured mesh of voxels. An example function calculates projections of a simple ellipsoid at a few angles.

The third code, radon3Dvoxel.jl, constructs a 3D Radon transform operator, which approximates the transform by applying a voxel mesh. The matrix is applied onto a vector representing a unit ball for demonstration.

The fourth code, radon2Dpixel.jl, uses pixels as finite-dimensional basis for a given object and returns a parallel beam theory matrix. The same code can be also used to construct a fan-beam transform theory matrix. The function that constructs a fan-bem theory matrix follows more or less the conventions of the ODL package. However, it must be recalled that the coordinate axis are seem to have flipped logic between ODL and this code. When the function test is called, the function constructfanrays handles this automatically, but if one aims to modify the codes, this may be an issue.

Requirements

  • RegionTrees.jl
  • PyPlot.jl
  • VectorizedRoutines.jl
  • StaticArrays.jl
  • MAT.jl
  • Statistics.jl
  • SparseArrays.jl
  • ProgressBars.jl
  • Images.jl (FileIO.jl, ImageMagick.jl and ImageIO.jl)

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