Releases
v2.4.1
ZED Plugin for Unity v2.4.1
Features
Add Full IMUData access to get angular velocity and linear acceleration through ZEDCamera.GetInternalIMUData() function.
Examples
Modified Dark room sample into a AR "night club" light show to show how to use ZED Manager's camera brightness settings and ZEDLight script.
Update Object Placement sample and doc.
Bug Fixes
Fix ZEDManager's camera brightness settings through scripting.
Fix Normal and Center on plane's detection. Refactor ZEDPlaneGameObject as MonoBehavior.
Fix ZED Rig Mono image when game is built due to rendering path.
Fix crash when moving SVO playback playhead.
Fix Camera settings spamming errors due to pluginIsReady value not set.
Fix loading screen blank on left eye at specific rotations (180deg).
Fix Depth occlusion setting in Rig mono.
Fix greenscreen wrong config file that breaks the GreenScreen example if not found.
Remove "Restart Camera" when changing Depth occlusions as it was not needed.
Compatibility
Add Vive Pro support as VR headset (not with the Vive's cameras).
Compatible with ZED SDK 2.4.1 , CUDA 9.0 or 9.1.
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