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Releases: stereolabs/zed-UE5

ZED Plugin for UE5 v1.2

30 Mar 14:29
d75bb91
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UE5 Plugin - V1.2

Requirements

- ZED SDK 4.0
Features:

  • Added support for ZED SDK 4.0.
  • The Body tracking level now supports all body formats added by the v4.0 of the SDK.

ZED Plugin for UE5 v1.1

04 Jan 16:32
8d158cc
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UE5 Plugin - V1.1

Requirements

- ZED SDK 3.8

  • Unreal Engine 5.1
    • Support for UE 5.0.x is dropped from this version on. Most features may still work on UE 5.0.3, but we encourage you to migrate your projects to Unreal Engine last stable version if possible.

Improvements

The focus of this release was made on DirectX 12 support, to bring out the full potential of UE5 rendering along with your ZED projects, and Body Tracking improvements made possible by the physics engine.

Notice: The way to integrate custom avatars into the project is changed in this release. We recommend using the UE5 IK Retargeter from now on. You can find more information in the documentation.

Features

  • DirectX 12 support

    • Dx12 is now the default RHI for the project.
  • Self-Collision Management

    • You can now enable self-collision to prevent the avatar's limbs from going through its body in case of temporary inaccuracy in the skeleton tracking.
  • Improved foot anchoring option (foot IK to stick the feet to the ground when they don't move)

    • Better foot replacement and transition from grounded to a free state. Noticeably reduces "ice-skating" effect when standing in the same spot.
  • Raw SDK skeleton data visualization

    • Sample to show the UE avatar or the BODY_FORMAT::POSE_18 and BODY_FORMAT::POSE_34 skeletons in the same scene.
  • Experimental: Individual bone scaling

    • To better match the detected orientations and positions of the bones, we experimented with resizing them in our animation blueprint node to the size of the bones given by the SDK. However, there are issues with some of the other features, especially foot anchoring. [This feature is experimental and may be dropped in later versions.]

Bug fixes

  • SVO Playback
    • Fixed an issue with the playback not looping while the SVO and SDK features actually did.
  • Fixed some issues occurring when packaging builds.

ZED Plugin for UE5 v1.0

29 Nov 09:53
791c97b
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Stereolabs plugin for Unreal Engine 5.

Requires ZED SDK v3.8.

Please see the UE5 documentation for more information !