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iOS native porting #4
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outlandkarasu
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I added iOS configuration and build shells. I also added x86_64 configuration.
This pull request contains some code changes.
BindGL_Static
andGL_ES
version tosrc/abagames/util/gl.d
.src/abagames/tt/virtualpad.d
andInputBackendSDLTouch
.InputBackendSDLTouch
, Draw virtual pad on screen and update pad state by touching state.src/abagames/tt/boot.d
.I tested this codes still working in WASM and Windows x86_64 configuration.
But I couldn't build Windows x86 version at both latest LDC2 (install.sh) and dmd (Windows Installer).
I think codes working in Windows x86 too if can built.
If this pull request looks large I will split it.