- LICENSE: Use of the contents of this repository is subject to the license
This project is an example shooter game which uses the SpatialOS GDK for Unreal.
The project contains gameplay and assets that are representative of a basic first-person shooter running on SpatialOS. If you want to make your own project from scratch, use the Starter Template.
For setup instructions, follow the Example Project guide in the GDK for Unreal documentation.
To setup the required Online Services with custom matchmaking, see the instructions in the CustomMatcher folder.
For more information, see the SpatialOS GDK for Unreal documentation.
The following controls are bound in-game, for gameplay and testing.
Key Binding | Function |
---|---|
W,A,S,D | Standard movement |
Space | Jump |
Shift | Sprint |
Left Click | Fire |
Number keys 1 - 0 | Select weapon |
This repository contains a set of helper scripts to get you started.
Helper script | Description |
---|---|
LaunchSpatial.bat |
Starts a local SpatialOS deployment with the default launch configuration. |
LaunchServer.bat |
Starts an Unreal server-worker, and connects it to the local deployment. |
LaunchClient.bat |
Starts an Unreal client-worker, and connects it to the local deployment. |
ProjectPaths.bat |
Used by the LaunchClient.bat , LaunchServer.bat and LaunchSpatial.bat to specify the project environment when those scripts are run |
We have released the GDK for Unreal this early in development because we want your feedback. Please come and talk to us about the software and the documentation via: Discord - Forums - GitHub issues in this repository.
The GDK and related projects are available on GitHub.
- GDK: github.com/spatialos/UnrealGDK
- The SpatialOS Unreal Engine NOTE: This link may give you a 404. See the Unreal GDK documentation for more information.
- Third-Person Shooter (Not actively developed)
- The Test Suite
We are not currently accepting public contributions. However, we are accepting issues and we do want your feedback.
© 2019 Improbable