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Concepts
Erik Smistad edited this page Jun 23, 2020
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This page is compact list of concepts and glossary used in FAST.
- Process object - A pipeline object (PO) which performs processing on zero or more input data and generates zero or more output data.
- Pipeline - A set of process objects connected together to form an execution graph.
- Renderer - A process object which draws the input data on screen using OpenGL shaders
- View - An object that represents a scene/viewport. It has a list of renderers, which it calls upon to draw its scene sequentially in order.
- Text pipeline - A pipeline defined in a text file, uses the extension .fpl (fast pipeline). It can be executed with the runPipeline executable.
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