Android app for the #bodyapps project with Gradle
Main IDE used by the team is IntelliJ-based Android Studio. To get started, download and install Android Studio, then choose "Import Project" and navigate to the project root. Studio should import the Gradle-based structure without much ado.
- Install Google Play Services and Google repository using SDK Manager
- Restart Android Studio
- Now you are good to run the app on a connected device
Note: for testing in an emulator, see Emulator section below.
We feel very comfortable with Android Studio so far and see no need to use ADT. If you want to use it anyway, please feel free to contribute patches and/or setup-instructions.
Project requires Play Services which are not available in all versions of the Emulator. We recommend testing on a connected device or via GenyMotion. When running, GenyMotion instances act like connected devices and can be selected via ADB during launch.
To install Play Store and subsequently Play Services, follow the instructions here
To get information from Google API it is required to create project in Google developer console.
- Go to Google developer console then go to projects tab and click on create project.
- Enter a project name and create a project.
- Then go into the project and navigate to APIs under APIs & auth tab
- Turn on Google+ API
- Go to Credentials under APIs & auth tab and click on Create new client ID
- Click on Installed Application and select Android
- Give package name as fossasia.valentina.bodyapp.main and provide your SHA1 key (You can get SHA1 from Eclipse via Windows > Preferences > Android > build)
- Enable deep linking and click create client ID
You can test the sync options manually by cloning the web application and running it on local host if you dont want to work with online web service. Simply change the baseURL in Sync.java class according to your local host address and port.