CEV-1 is a tile-based resource management game. The player is an AI in charge of a new Mars colony. The objective function is to "ensure colonists survive" by placing buildings onto a grid that generate resources such as food and water which colonists consume. The player can "research" upgrades and unlock new, more efficient buildings through a tech tree, allowing them to support an exponentially growing population. The player wins when they create a post-scarcity economy where no humans can die and resource production is greater than resource consumption.
You can try out the game on itch.io or on crazygames.com.
- Send an email to: cev-1-devs [at] sirknightj [dot] com
- This mailing list reaches all three developers of CEV-1
Check out this blog post!
Install GODOT from the website.
- Unzip the file and run the executable.
Also make sure to have nodejs installed. We use this to test the game outside of the GODOT editor.
- On the GODOT opening screen, import the project by clicking "Import" and then locating the file
source/project.godot
.
- Click the
Play
button in the top-right corner of the GODOT editor. - A game window will pop up.
- Export the game by heading to
Project > Export
on the top-left of the GODOT editor. - Use the
HTML5 (Runnable)
preset and chooseExport All
. - This will output the project into the
export/
directory. - In a terminal window,
cd
into theexport/
directory and usenpx http-server
to start up a local web server to serve you the game files. - Visit any of the URLs that
http-server
outputs to test that the game is working as intended.