- Replace
RunningWithRifles\media\packages\vanilla\materials\{soldier_skin, tools}.cg
with the ones from this repository - Open
tools.cg
in a text editor and select the colourblindness mode by editing the constant:
// cb_type = 0 (no conversion), 1 (deuteranopia), 2 (protanopia), 3 (tritanopia)
const int cb_type = 3;