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Don't debug
SystemId
's entity field twice (bevyengine#14499)
# Objective - `SystemId`'s `Debug` implementation includes its `entity` field twice. - This was likely an oversight in bevyengine#11019, since before that PR the second field was the `PhantomData` one. ## Solution - Only include it once Alternatively, this could be changed to match the struct representation of `SystemId`, thus instructing the formatter to print a named struct and including the `PhantomData` field.
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