This documentation covers using ReactiveUI Source Generators to simplify and enhance the use of ReactiveUI objects.
- Minimum Requirements:
- C# Version: 12.0
- Visual Studio Version: 17.8.0
- ReactiveUI Version: 19.5.31+
ReactiveUI Source Generators automatically generate ReactiveUI objects to streamline your code. These Source Generators are designed to work with ReactiveUI V19.5.31+ and support the following features:
[Reactive]
[ObservableAsProperty]
[ObservableAsProperty(PropertyName = "ReadOnlyPropertyName")]
[ReactiveCommand]
[ReactiveCommand(CanExecute = nameof(IObservableBoolName))]
with CanExecute[ReactiveCommand][property: AttributeToAddToCommand]
with Attribute passthrough[IViewFor(nameof(ViewModelName))]
[RoutedControlHost("YourNameSpace.CustomControl")]
[ViewModelControlHost("YourNameSpace.CustomControl")]
- For ReactiveUI versions older than V19.5.31, all
[ReactiveCommand]
options are supported except for async methods with aCancellationToken
. - For .NET Framework 4.8 and older, add Polyfill by Simon Cropp or PolySharp by Sergio Pedri to your project and set the
LangVersion
to 12.0 or later in your project file.
For more information on analyzer codes, see the analyzer codes documentation.
Marks properties as reactive, generating getter and setter code.
Generates read-only properties backed by an ObservableAsPropertyHelper
based on an IObservable
.
Generates commands, with options to add attributes or enable CanExecute
functionality.
Links a view to a view model for data binding.
Platform-specific attributes for control hosting in WinForms applications.
Previously, properties were declared like this:
private string _name;
public string Name
{
get => _name;
set => this.RaiseAndSetIfChanged(ref _name, value);
}
Before these Source Generators were available we used ReactiveUI.Fody.
With ReactiveUI.Fody the [Reactive]
Attribute was placed on a Public Property with Auto get / set properties, the generated code from the Source Generator and the Injected code using Fody are very similar with the exception of the Attributes.
[Reactive]
public string Name { get; set; }
Similarly, to declare output properties, the code looks like this:
public partial class MyReactiveClass : ReactiveObject
{
ObservableAsPropertyHelper<string> _firstName;
public MyReactiveClass()
{
_firstName = firstNameObservable
.ToProperty(this, x => x.FirstName);
}
public string FirstName => _firstName.Value;
private IObservable<string> firstNameObservable() => Observable.Return("Test");
}
With ReactiveUI.Fody, you can simply declare a read-only property using the [ObservableAsProperty] attribute, using either option of the two options shown below.
[ObservableAsProperty]
public string FirstName { get; }
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
[Reactive]
private string _myProperty;
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
[Reactive(SetModifier = AccessModifier.Protected)]
private string _myProperty;
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
[Reactive]
[property: JsonIgnore]
private string _myProperty;
}
ObservableAsPropertyHelper is used to create a read-only property from an IObservable. The generated code will create a backing field and a property that returns the value of the backing field. The backing field is initialized with the value of the IObservable when the class is instantiated.
A private field is created with the name of the property prefixed with an underscore. The field is initialized with the value of the IObservable when the class is instantiated. The property is created with the same name as the field without the underscore. The property returns the value of the field until initialized, then it returns the value of the IObservable.
You can define the name of the property by using the PropertyName parameter. If you do not define the PropertyName, the property name will be the same as the field name without the underscore.
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
[ObservableAsProperty]
private string _myProperty = "Default Value";
public MyReactiveClass()
{
_myPrpertyHelper = MyPropertyObservable()
.ToProperty(this, x => x.MyProperty);
}
IObservable<string> MyPropertyObservable() => Observable.Return("Test Value");
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject, IActivatableViewModel
{
[ObservableAsProperty(ReadOnly = false)]
private string _myProperty = "Default Value";
public MyReactiveClass()
{
this.WhenActivated(disposables =>
{
_myPrpertyHelper = MyPropertyObservable()
.ToProperty(this, x => x.MyProperty)
.DisposeWith(disposables);
});
}
IObservable<string> MyPropertyObservable() => Observable.Return("Test Value");
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
public MyReactiveClass()
{
// default value for TestValueProperty prior to initialization.
_testValueProperty = "Test Value Pre Init";
// Initialize generated _testValuePropertyHelper
// for the generated TestValueProperty
InitializeOAPH();
}
[ObservableAsProperty(PropertyName = TestValueProperty)]
IObservable<string> MyObservable => Observable.Return("Test Value");
}
NOTE: This does not currently support methods with parameters
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
public MyReactiveClass()
{
// Initialize generated _myObservablePropertyHelper
// for the generated MyObservableProperty
InitializeOAPH();
}
[ObservableAsProperty]
IObservable<string> MyObservable() => Observable.Return("Test Value");
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass : ReactiveObject
{
public MyReactiveClass()
{
// Initialize generated _testValuePropertyHelper
// for the generated TestValueProperty
InitializeOAPH();
}
[ObservableAsProperty(PropertyName = TestValueProperty)]
IObservable<string> MyObservable() => Observable.Return("Test Value");
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private void Execute() { }
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private void Execute(string parameter) { }
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private string Execute(string parameter) => parameter;
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private async Task<string> ExecuteAsync(string parameter) => await Task.FromResult(parameter);
// Generates the following code ExecuteCommand, Note the Async suffix is removed
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private IObservable<string> Execute(string parameter) => Observable.Return(parameter);
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private async Task Execute(CancellationToken token) => await Task.Delay(1000, token);
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
[ReactiveCommand]
private async Task<string> Execute(string parameter, CancellationToken token)
{
await Task.Delay(1000, token);
return parameter;
}
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
private IObservable<bool> _canExecute;
[Reactive]
private string _myProperty1;
[Reactive]
private string _myProperty2;
public MyReactiveClass()
{
_canExecute = this.WhenAnyValue(x => x.MyProperty1, x => x.MyProperty2, (x, y) => !string.IsNullOrEmpty(x) && !string.IsNullOrEmpty(y));
}
[ReactiveCommand(CanExecute = nameof(_canExecute))]
private void Search() { }
}
using ReactiveUI.SourceGenerators;
public partial class MyReactiveClass
{
private IObservable<bool> _canExecute;
[Reactive]
private string _myProperty1;
[Reactive]
private string _myProperty2;
public MyReactiveClass()
{
_canExecute = this.WhenAnyValue(x => x.MyProperty1, x => x.MyProperty2, (x, y) => !string.IsNullOrEmpty(x) && !string.IsNullOrEmpty(y));
}
[ReactiveCommand(CanExecute = nameof(_canExecute))]
[property: JsonIgnore]
private void Search() { }
}
IViewFor is used to link a View to a ViewModel, this is used to link the ViewModel to the View in a way that ReactiveUI can use it to bind the ViewModel to the View. The ViewModel is passed as a type to the IViewFor Attribute using generics. The class must inherit from a UI Control from any of the following platforms and namespaces:
- Maui (Microsoft.Maui)
- WinUI (Microsoft.UI.Xaml)
- WPF (System.Windows or System.Windows.Controls)
- WinForms (System.Windows.Forms)
- Avalonia (Avalonia)
- Uno (Windows.UI.Xaml).
Usage IViewFor with ViewModel Name - Generic Types should be used with the fully qualified name, otherwise use nameof(ViewModelTypeName)
using ReactiveUI.SourceGenerators;
[IViewFor("MyReactiveGenericClass<int>")]
public partial class MyReactiveControl : UserControl
{
public MyReactiveControl()
{
InitializeComponent();
MyReactiveClass = new MyReactiveClass();
}
}
using ReactiveUI.SourceGenerators;
[IViewFor<MyReactiveClass>]
public partial class MyReactiveControl : UserControl
{
public MyReactiveControl()
{
InitializeComponent();
MyReactiveClass = new MyReactiveClass();
}
}
using ReactiveUI.SourceGenerators.WinForms;
[RoutedControlHost("YourNameSpace.CustomControl")]
public partial class MyCustomRoutedControlHost;
using ReactiveUI.SourceGenerators.WinForms;
[ViewModelControlHost("YourNameSpace.CustomControl")]
public partial class MyCustomViewModelControlHost;
- Add ObservableAsProperty to generate from a IObservable method with parameters.
Portions of this code base are based on and derived from
- PolySharp library. Thanks go to @Sergio0694
- Microsoft MVVM Community Toolkit