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Releases: paulthomson/build-angle

github/paulthomson/build-angle/9d3202492d78aae5ced08ff14679b81c98d71c15

10 May 08:24
9d32024
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Automated build.

  • e211740e8 - Roll ./third_party/spirv-tools/src 5fc5303eeceb..106c98d0fa0a (2 commits)
  • 0f4d72e63 - Add makeCurrent and unMakeCurrent to SurfaceImpl.
  • e755a5374 - Vulkan: Add a new garbage type gated by fences.

github/paulthomson/build-angle/e8c885aff1cbb4b0ce4b6530044e6c7102eedf38

Automated build.

  • e211740e8 - Roll ./third_party/spirv-tools/src 5fc5303eeceb..106c98d0fa0a (2 commits)
  • 0f4d72e63 - Add makeCurrent and unMakeCurrent to SurfaceImpl.
  • e755a5374 - Vulkan: Add a new garbage type gated by fences.

github/paulthomson/build-angle/d9a6faf3457aec0a30ec3bd28a8c8f9996db77b4

Automated build.

  • e211740e8 - Roll ./third_party/spirv-tools/src 5fc5303eeceb..106c98d0fa0a (2 commits)
  • 0f4d72e63 - Add makeCurrent and unMakeCurrent to SurfaceImpl.
  • e755a5374 - Vulkan: Add a new garbage type gated by fences.

github/paulthomson/build-angle/812fe81d95e3b2157fdcde6637ef2f4bef6be12d

Automated build.

  • 1f750d1e3 - Even more inlining and micro-optimization.
  • c8c7d400d - Use a table for vertex attrib type validation.
  • 152144238 - ES31: Add top_level_array_stride support

github/paulthomson/build-angle/c3008d3e529a7e5e0b6a2e6d8ed7f5132e4b9373

Automated build.

  • 4622905b3 - ES31: Add atomic memory functions for SSBO
  • 175d918a1 - Revert "Load correct libGLESv2 on Linux and Mac."
  • dd815b623 - Load correct libGLESv2 on Linux and Mac.

github/paulthomson/build-angle/4f39efb2475f0b805e792b2c873ea5bc785b7f35

14 Nov 15:24
4f39efb
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Automated build.

  • c20ead32a - Remove unused lambda capture
  • 78bcd2bec - Vulkan: Fix deleting in-use descriptor sets.
  • 1d8a783c9 - Re-land: "ES31: Add vector and matrix support in SSBO for D3D"

github/paulthomson/build-angle/0f47bfa7f7ed90ff0e80ec4724f8292250219dfb

Automated build.

  • c20ead32a - Remove unused lambda capture
  • 78bcd2bec - Vulkan: Fix deleting in-use descriptor sets.
  • 1d8a783c9 - Re-land: "ES31: Add vector and matrix support in SSBO for D3D"

github/paulthomson/build-angle/22f16b3b09283fa302775eab3afbf0d09be11bd6

13 Nov 16:27
22f16b3
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Automated build.

  • c20ead32a - Remove unused lambda capture
  • 78bcd2bec - Vulkan: Fix deleting in-use descriptor sets.
  • 1d8a783c9 - Re-land: "ES31: Add vector and matrix support in SSBO for D3D"

github/paulthomson/build-angle/a6dc81d719f335fea7377ced5c147819d4a6eeb8

28 Oct 14:37
a6dc81d
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Automated build.

  • c20ead32a - Remove unused lambda capture
  • 78bcd2bec - Vulkan: Fix deleting in-use descriptor sets.
  • 1d8a783c9 - Re-land: "ES31: Add vector and matrix support in SSBO for D3D"

v-592879ad24e66c7c68c3a06d4e2227630520da36

07 Apr 17:29
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Automated build.

  • 461d9a306 - ES31:Check framebuffer status for multisample and default params
  • 185e32b80 - Increment ANGLE_SH_VERSION after ShaderVars API change
  • 09e7c0a4a - Avoid redundant INSERT_PROC_ADDRESS calls