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Implement facelist property #237
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pasbi
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# Conflicts: # src/properties/splineproperty.cpp # src/properties/splineproperty.h # src/serializers/abstractserializer.h # src/serializers/jsonserializer.cpp # src/serializers/jsonserializer.h
That requires some re-implementation of QPainterPath features, like `constains`. The usage of `QPainterPath::operator-` has been replaced by `Face::operator^` because it's easier to implement and gives the same result if one path contains the other.
# Conflicts: # src/path/face.cpp # src/path/face.h # src/properties/CMakeLists.txt # src/properties/splineproperty.cpp # src/propertytypeenum.h # src/renderers/offscreenrenderer.cpp # src/variant.h
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improves error messages if it's used in the wrong way.
don't expect options parameter, options are the same for all tests.
Face operator^ is principally impossible to implement because edges don't have an identity (there might be multiple indistinguishable edges between two points). Therefore, PathVector::faces is simpler now. It's still not correct, but the (now removed) complicated implementation (employing operator^) wouldn't make it better. Simple and wrong is better than complicated and wrong. Fixing it properly probably requires a complete change of paradigms (i.e., identifiable edges)
That's going to be fixed on another branch `edge-identity`.
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