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[Balance] Change a few early gym teams #4998

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merged 6 commits into from
Dec 20, 2024
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@Fontbane Fontbane commented Dec 16, 2024

What are the changes the user will see?

  • Prevents mons of the wave 20 Gym Leader from evolving in the wave 20 fight
  • Teams changed for a few Gym Leaders accessible by wave 30 (aka the first gym fight), and Lenora
Leader Biome Old Team Extra New Team Extra
Wave 20
Cheren Plains imageimage image imageimage image
Cilan Plains imageimage image imageimage image
Chili Plains imageimage image imageimage image
Cress Plains imageimage image imageimage image
Wave 30
Crasher Wake Lake imageimageimage imageimageimage image
Whitney Metropolis imageimage imageimageimage image
Norman Metropolis imageimageimage image imageimageimage image
Larry Metropolis imageimageimage imageimageimage image
Wave 50+
Lenora Meadow imageimageimage imageimageimage

Note: Pokémon in the "extra" column are not used in the first Gym Leader battle.

Why am I making these changes?

  • Wake was very problematic due to being the only leader in Lake biome, and Magikarp at wave 30 is basically a coin flip between complete fodder or way too difficult. His Magikarp was replaced with Wooper from his in-game team.
  • Whitney, while rarer, was also an issue as Girafarig and Miltank are both very powerful at wave 30. Girafarig is only used in rematch teams anyway. It was replaced with Jigglypuff (similar to Clefairy) and Aipom (gen 2 Normal-type, used in-game and fits her being a softball player) was added for a third slot.
  • Larry's Komala was pushed off to a fourth slot so it wouldn't be a problem on wave 30 fights.
  • Norman's Chansey was replaced with Zigzagoon, found on his Emerald team. Kecleon is found in his rematches and is fun to fight against imo.
  • Patrat was moved from Cheren to Lenora so they could both have their ace from the main series.
  • The Striaton trio were also problematic, between the wave 20 Basculin, the random chance of the monkeys evolving, and Chili's Heatmor
  • Erika is also accessible on wave 30 via Tall Grass biome but isn't an issue and remains unchanged.

What are the changes from a developer perspective?

  • Changes some signature species listed above

Screenshots/Videos

How to test the changes?

Checklist

  • I'm using beta as my base branch
  • There is no overlap with another PR?
  • The PR is self-contained and cannot be split into smaller PRs?
  • Have I provided a clear explanation of the changes?
  • Have I tested the changes manually?
  • Are all unit tests still passing? (npm run test)
    • [N/A] Have I created new automated tests (npm run create-test) or updated existing tests related to the PR's changes?
  • [N/A] Have I provided screenshots/videos of the changes (if applicable)?
    • [N/A] Have I made sure that any UI change works for both UI themes (default and legacy)?

Are there any localization additions or changes? If so:

  • [N/A] Has a locales PR been created on the locales repo?
    • [N/A] If so, please leave a link to it here:
  • [N/A] Has the translation team been contacted for proofreading/translation?

@Fontbane Fontbane requested a review from a team as a code owner December 16, 2024 22:17
@damocleas damocleas added Game Balance Changes focused on game balance Balance Team Specifically a balance team change labels Dec 16, 2024
@DayKev DayKev merged commit bbb6b46 into pagefaultgames:beta Dec 20, 2024
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3 participants