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A lightweighted counterstrikesharp plugin to change player model.

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CS2-PlayerModelChanger

A lightweighted counterstrikesharp plugin to change player model.

If you like this plugin, please give a star :)

A video tutorial about model can be found here (thanks to @KEDI103)

This plugin can cause a GSLT ban, please use at your own risk.

中文教程请点这里

Custom model parts:

Before you use

  1. this plugin can cause a GSLT ban, use at your own risk

Feature

  • a model select menu (support wasd menu)
  • can set different model for T and CT
  • random model
  • update model after change instantly
  • thirdperson inspection
  • can set default model
  • can provide special models for specified permission or player
  • can disable the display of leg model

Installation Guide

Download the plugin from latest Release, then put it into your counterstrikesharp plugin folder.

Optional Dependencies

  1. MultiAddonManager (for workshop model)
  2. WASDMenuAPI (for wasd interactive menu)

Commands

Server side

  • pmc_enable [true/false] Enable / Disable the plugin
  • pmc_resynccache Resync cache.

Client side

  • !model show sender the model he is using + helper
  • !model <@random / model name> <all/ct/t> change sender's model (@random for random model every spawn)
  • !md <all/ct/t> / !models <all/ct/t> select model

Admin (Need @pmc/admin flag or #pmc/admin group)

  • !modeladmin [all/steamid] reset [all/ct/t] Reset player's model.
  • !modeladmin [all/steamid] set [all/ct/t] [model index] Set player's model.
  • !modeladmin [steamid] check Check if player's model is not allowed to have, if not then reset it.
  • !modeladmin reload Reload the config.

Configuration

When you install the plugin successfully, it will generate counterstrikesharp/configs/plugins/PlayerModelChanger/PlayerModelChanger.json.

See Wiki to config it.

How to add default or workshop model

Find the model path

Use Source2Viewer or GCFScape to open the workshop vpk (or pak01 vpk), then find the .vmdl_c file, copy the path out

the path should be like this: characters/.../xxx.vmdl (if it is in characters folder)

Important: replace .vmdl_c in the path with .vmdl

Setup MultiAddonManager ( for workshop model )

add your workshop id to this plugin, follow MultiAddonManager after added, switch the map once to make multiaddonmanager download the addon

Config PlayerModelChanger

See the Configuration

Common Issues

  • You should use the compiled model (suffix .vmdl_c)
  • You should use .vmdl instead of .vmdl_c in config json
  • If your model don't have animation, try to switch the map once (to make multiaddonmanager download the model)

Credits

TODOs

  1. Translation

Contribution

To build this plugin, run build.bat.

Feel free to create Pull Requests or issues.

How to pack a model into steam workshop item

Requirements:

  • Your own model
  • Counter-Strike 2 Workshop Tools (which can be installed in Steam -> cs2 -> properties -> DLC)

Step 1. Open your cs2 directory, find game/csgo/gameinfo.gi, go to the end of the file, find AddonConfig -> VpkDirectories . Then add the directory you want to put in the vpk like the following example:

example:

AddonConfig	
	{
		"VpkDirectories"
		{
			"exclude"       "maps/content_examples"
			"include"       "maps"
			"include"		"characters" // this is the directory you want to add to the vpk
			"include"       "cfg/maps"
			"include"       "materials"
			"include"       "models"
			"include"       "panorama/images/overheadmaps"
			"include"       "panorama/images/map_icons"
			"include"       "particles"
			"include"       "resource/overviews"
			"include"       "scripts/vscripts"
			"include"       "sounds"
			"include"       "soundevents"
			"include"       "lighting/postprocessing"
			"include"       "postprocess"
			"include"       "addoninfo.txt"
		} 
		"AllowAddonDownload" "1"
		"AllowAddonDownloadForDemos" "1"
		"DisableAddonValidationForDemos" "1"
	}

Step 2. Launch Counter-Strike 2 Workshop Tools, then click Create New Addon

Step 3. Go to folder ./game/csgo_addons/<your addon name>/ and paste your characters folder to here.

Step 4. Open Asset Browser, then click the Tools button on the top-right corner, open Counter-Strike 2 Workshop Manager

Step 5. Click New button in the Counter-Strike 2 Workshop Manager, fill in all the information, and publish it.

Step 6. After verification, you should be able to use the workshop item.

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