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52 IS a valid damage reason. #825

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Jan 3, 2024
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4 changes: 4 additions & 0 deletions SDK/include/utils.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,10 @@ inline bool IsWeaponForTakenDamageValid(int weapon)
auto slot = WeaponSlotData(weapon).slot();
if (slot == INVALID_WEAPON_SLOT)
{
// 52 is a valid damage reason, though not a valid death reason. It is given by the police boat gun.
//
// https://github.com/openmultiplayer/open.mp/issues/600#issuecomment-1377236916
//
if (weapon < 49 || weapon > 54)
{
return false;
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