Skip to content

ningt/lsd_slam_xcode

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

58 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

LSD-SLAM: Large-Scale Direct Monocular SLAM

LSD-SLAM is a novel approach to real-time monocular SLAM. It is fully direct (i.e. does not use keypoints / features) and creates large-scale, semi-dense maps in real-time on a laptop. For more information see http://vision.in.tum.de/lsdslam where you can also find the corresponding publications and Youtube videos, as well as some example-input datasets, and the generated output as rosbag or .ply point cloud.

This fork contains a version that relieves the user of the horrors of a ROS dependency and uses the much nicer lightweight Pangolin framework instead.

Related Papers

  • LSD-SLAM: Large-Scale Direct Monocular SLAM, J. Engel, T. Schöps, D. Cremers, ECCV '14

  • Semi-Dense Visual Odometry for a Monocular Camera, J. Engel, J. Sturm, D. Cremers, ICCV '13

1. Quickstart / Minimal Setup

For the setps to setup, please refer to this post. I have successfully setup the project on a Macbook pro (Early 2015, EI Capitan, Xcode 7.2.1) and an iMac (Late 2012, EI Capitan, Xcode 7.3). Let me know if you have any issue.

3. Running

Supports raw PNG images. For example, you can down any dataset from here in PNG format, and run like;

./LSD -c ~/Mono_Logs/LSD_machine/cameraCalibration.cfg -f ~/Mono_Logs/LSD_machine/images/

4. License

LSD-SLAM is licensed under the GNU General Public License Version 3 (GPLv3), see http://www.gnu.org/licenses/gpl.html.

Packages

No packages published

Languages

  • Makefile 81.0%
  • C++ 19.0%