I developed this Unity voxel game library in 2013 and 2014 and sold it for a couple years to other game developers. It's become outdated now and is no longer for sale, but I figured I'd go ahead and put it out there for anyone that might find some use or inspiration from it. There will be no updates or patches; this is an archived project.
- Custom voxel renderer, including lighting
- Infinite world generator
- World saving & loading
- Asynchronous in many key areas
- 100% C#, no DLLs
The Windows demo and screenshots from the original ironVoxel website are included in the Website Resources
folder.
- Move: WASD
- Jump: Space - hold to jump higher
- Build Block: Left Click
- Remove Block: Right Click
- Change Build Type: Mouse wheel or arrow keys
- Remove Area: Shift + Right Click
- Show/Hide Cursor: Backspace
- Toggle Fog: F
- Toss Explosive: Center Click
- Toggle Far Reach: F11
- Toggle Async Debug Menu: F12
- Exit: Escape