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Cvars
Name: | com_busyWait |
---|---|
Values: | "0", "1" |
Default: | "0" |
Description: | Enable / Disable old "busy" game loop using 100% CPU time. |
Name: | com_debugMessage |
---|---|
Values: | "0", "1" |
Default: | "0" |
Description: | Print warnings about field overflows in network messages. Useful for debugging modules. |
Name: | com_timestamps |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Print timestamps in qconsole.log and system console. |
Name: |
fs_forcegame |
---|---|
Values: |
Foldername |
Default: |
"" (Not set) |
Description: |
Overrides the active folder, allowing a server/client to store configs and
other data in a specific folder independent of the active mod ( Load order: base fs_basegame cvar fs_game cvar fs_forcegame cvar |
Name: | cl_autoDemo |
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Values: | "0", "1" |
Default: | "0" |
Description: | When enabled, starts recording a demo automatically on joining a
server. Current and single last demo are stored
in demos/LastDemo directory. |
Name: |
cl_autoDemoFormat |
---|---|
Values: |
Format String |
Default: |
"%t_%m" |
Description: |
Filename format for demos saved with %d: local date
%m: map
%n: custom name supplied as an argument to
saveDemo command%p: player name
%t: sequence of server timestamps when
saveDemo was executed%%: % character
|
Name: | cl_aviFrameRate |
---|---|
Values: | Integer from 1 to 1000 |
Default: | "30" |
Description: | Frame rate for recording with video command. |
Name: | cl_aviMotionJpeg |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Record AVI using Motion JPEG video compression format. Much smaller file size for little quality loss. |
Name: | cl_aviMotionJpegQuality |
---|---|
Values: | Integer from 0 to 100 |
Default: | "90" |
Description: | JPEG quality used by AVI Motion JPEG compression. Lower values result in worse quality and smaller file size. |
Name: | cl_drawRecording |
---|---|
Values: | "0", "1", "2" |
Default: | "1" |
Description: |
0: don't draw any demo recording indicator
1: draw filename and demo size near the top of the screen
2: draw red dot in the bottom left corner
|
Name: | con_height |
---|---|
Values: | Decimal > 0 |
Default: | "0.5" |
Description: | Fraction of a screen which should be occupied by in-game console. |
Name: | con_scale |
---|---|
Values: | Decimal > 0 |
Default: | "1" |
Description: | Scale console font relative to it's original size. |
Name: | con_timestamps |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Draw local timestamps in console and condump output. |
Name: | mv_allowDownload |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Enable / Disable Downloads. If you turn this off, the download popup will not appear and you will not be asked wether a file should be downloaded. |
Name: | mv_apienabled |
---|---|
Values: | "0", "1", "2", "3" |
Default: | Max supported MVAPI level |
Description: | Max MVAPI level modules can use. 0 disables MVAPI SysCalls completely. |
Name: | mv_consoleShiftRequirement |
---|---|
Values: | "0", "1", 2 |
Default: | "1" |
Description: |
0: shift is not required to open/close the console.
1: shift is required to open the console but not to close it.
2: shift is required to both, open and to close the console.
|
Name: | mv_nameShadows |
---|---|
Values: | "0", "1", 2 |
Default: | "2" |
Description: |
0: no name shadows at all.
1: name shadows enabled on every version.
2: name shadows enabled in 1.02 mode.
|
Name: | mv_menuOverride |
---|---|
Values: | "0", "1" |
Default: | "0" |
Description: | Allow loading custom UI modules in the main menu. Beware! This gives full control over downloaded content to the mod, there will be no download popup. Use only for testing. |
Name: | mv_slowrefresh |
---|---|
Values: | Integer >= 0 |
Default: | "3" |
Description: | Number of requests on a serverlist refresh sent per second to servers in the list. Some providers filter packets on a high number of requests to a lot of different IP addresses in a short time. (e.g. two major ISPs in Germany: "Kabel Deutschland", "Kabel BW"). |
Name: |
r_consoleFont |
---|---|
Values: |
"0", "1", "2" |
Default: |
"1" |
Description: |
Font used in console, timer, message input field and other places: 0: Original charsgrid_med
1: Code New Roman
2: M+ 1M
|
Name: | r_dynamicGlow |
---|---|
Values: | "0", "1" |
Default: | "0" |
Description: | Enable / Disable dynamic glow effect. |
Name: | r_environmentMapping |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Disable environment mapping for better performance on low-end machines. |
Name: | r_ext_multisample |
---|---|
Values: | "0", "2", "4", "8", "16" |
Default: | "0" |
Description: | Multisample anti-aliasing. May not work on all machines. |
Name: | r_ext_texture_filter_anisotropic |
---|---|
Values: | "0", "2", "4", "8", "16" |
Default: | "2" |
Description: | Anisotropic filtering level. Higher values increase image quality with little performance loss. |
Name: |
r_fontSharpness |
---|---|
Values: |
Decimal >= 0 |
Default: |
"1" |
Description: |
Relative font sharpness (doesn't affect console font). 0: Always use original low-res fonts
1: Best quality (in fau's opinion)
|
Name: |
r_gammamethod |
---|---|
Values: |
"0", "1", "2" |
Default: |
"2" |
Description: |
Method for applying gamma correction. Keep in mind that using
non-functional gamma method disables not only 0: Pre-processing. Causes washed out colors. Use as last resort.
1: Hardware gamma. Works only in fullscreen.
2: Post-processing. Works in both fullscreen and windowed.
|
Name: | r_saberGlow |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Enable / Disable dynamic glow on saber shaders. Turn off if it breaks your custom saber model. |
Name: | r_textureLODBias |
---|---|
Values: | Decimal |
Default: | "0" |
Description: | Adjust OpenGL texture Level of Detail bias. Useful for some low quality video drivers. Small negative values (eg "-0.2") can help with distant textures appearing blurry. |
Name: | s_muteWhenMinimized |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Mute all sounds when client window is minimized. |
Name: | s_muteWhenUnfocused |
---|---|
Values: | "0", "1" |
Default: | "1" |
Description: | Mute all sounds when client window is unfocused. |
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