Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

1.4.3 Update #162

Open
wants to merge 97 commits into
base: master
Choose a base branch
from
Open

1.4.3 Update #162

wants to merge 97 commits into from

Conversation

Jirow13
Copy link

@Jirow13 Jirow13 commented Aug 15, 2020

Updated for 1.4.3

Relevant Fixes:

  • Patches/SmeltingVMPatches.cs - I had to update the method per the 1.4.3 changes from TW, to fix locked items not showing up in smelting menu.
  • TweakedCombatXpModel.cs - Updated the method to get it to build again. TW added "PartyBase" args to GetXpFromHit method.
  • Replaced DefaultTroopCountLimitModelPatch.cs with DefaultBanditDensityModelPatch.cs, to fix bandit hideout limit which changed i 1.4.3 update.

Updates:

  • Updated harmony NuGet version to 2.0.2 (from 2.0.0.9)
  • Changed xp/day to extend up to 5x leadership (from original 2). Seems to help with troop leveling.
  • Minor cleanup of references.

Jirow13 and others added 30 commits August 8, 2020 18:25
Re-downloaded repo and modified for this effort.
Fixes:
- Patches/SmeltingVMPatches.cs - I had to update the method per the 1.4.3 changes from TW, to fix locked items not showing up in smelting menu.
- TweakedCombatXpModel.cs - Updated the method to get it to build again. TW added "PartyBase" args to GetXpFromHit method.
- Replaced DefaultTroopCountLimitModelPatch.cs with DefaultBanditDensityModelPatch.cs, to fix bandit hideout limit which changed i 1.4.3 update.

Updates:
- Updated harmony NuGet version to 2.0.2 (from 2.0.0.9)
- Changed xp/day to extend up to 5x leadership (from original 2). Seems to help with troop leveling.
* Convert to MCM and butterlib

* Removed rider files

* Revert path change in project (handled by props file)

* Added props back

* Renamed settings class, adjusted project build copying
… as it looks like it was removed in 1.5.2 update.
Added Wage reduction.
Adjusted for crafting item and OnRegisterBlow changes.
Begin update to construction costs/code.
Cleaned up castle/town construction code.
Added Party Limit Tweak w/ CS Integration.
Added tweak to disable troop donations for Clan Parties.
Added tweak to disable cohesion loss on All-Clan Party armies. (Disabled for now)
Added nullchecks all over.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants