A unity plugin which allows to add notes over both individual files and gameobjects without dirtying the scene.
- Edit Transform Inspector to show multiple notes with little blips.
- Add post-it colors and darker styling(for the header or vice verca)
- Create assembly definition, correct namespaces
- Add compatibility for UPM.
- For scene objects, Implement LocalIdentifier reflection fetching and saving with that.(LocalId only works when scene is saved)
- For project files, implement GUID based approach.