- add "point animation" for both left and right hand
- add it to blend tree
- when press only "grip" button hand show "point" animation instead of fist
- show fist animation when press both grip and select button
- import the
OculusHandPointAnimation.unitypackage
into your unity project - use hand in prefab folder
- you still need to setup the script to use your XRI system
- Go at this exact video timestamp https://youtu.be/8PCNNro7Rt0?t=693 and follow the video
old Valem video that talk about this topic