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Textogl - A simple OpenGL text rendering library.

Textogl renders text in OpenGL from nearly any font (any format supported by Freetype).

Usage

  1. Create a textogl::Font_sys object for the desired font.
  2. Call textogl::Font_sys::render_text() with the desired text, position, and color.
  3. If the text will not change each frame, consider using textogl::Static_text object. This will prevent needing to rebuild quads for each rendering call

Building & Installation

Dependencies

  • Freetype
  • OpenGL 3.3 + OR OpenGL ES 2.0+
  • GLM (Optional - Allows passing glm vectors to textogl for colors and positions)
  • Compiler supporting c++11

Textogl uses CMake to build

$ mkdir build && cd build
$ cmake .. -DCMAKE_INSTALL_PREFIX=<prefix path> # add -DBUILD_SHARED_LIBS=1 for a shared libary, add -DUSE_GLM=0 to skip checking for GLM
$ make
# make install

Debian & derivatives

Textogl is configured to generate a .deb package file. To do so, substitute the above with the following:

$ mkdir build && cd build
$ cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_SHARED_LIBS=1
$ make
$ cpack
# dpkg -i libtextogl-dev*.deb

Documentation

If doxygen is installed, library documentation can be generated with: $ make doc

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Text rendering library for OpenGL / OpenGL ES

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