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mangelhoyos/README.md

🎮Miguel Ángel Hoyos 🎮

Game Developer | Unity

Hi! I'm Miguel Ángel, i'm a Colombian game developer with experience in Unity Engine, I am a passionate Video Game Developer with a deep love for video games and technology aiming to be a great Gameplay Programmer in both Unity and C++ based engines.

🧑‍💼 My tech experience 🧑‍💼

I've worked as a Game Developer for a while, creating games in multiple platforms such as Windows, Mac and WebGL, also having the deployment experience from start to finish for iOS and Oculus, most of the time i've been working in main gameplay mechanics like RPG inventories, VR locomotion systems, Boss fight behaviour (AI), turn based combats (Pokemon inspired),etc. and sometimes in the backend part such as scripting of the web services like Azure functions and AWS Lambda, and a Rest API with Express JS and MySQL.

Also i've had the opportunity to work in AR development with different frameworks like ARCore, ARKit, Vuforia and MRTK with C# and C++, creating experiences with object recognition, location based augmented reality, terrain detection, development on Microsoft Hololens and augmented experiences with sensor data, adding also VR development for HTC Vive and Oculus Quest 1 / 2 using hand tracking, leap motion and tools developed with Arduino to amplify experiences, I am also working on different personal projects involving computer vision with OpenCV and Tensorflow, thanks to this I am in constant execution of personal and work projects.

Connect with me:

https://www.linkedin.com/in/mangelhoyosdeveloper/ https://www.instagram.com/m.angel.hoyos/

Projects i've worked on

Languages and Tools:

arduino aws azure cplusplus csharp dotnet express firebase git javascript mysql unity

Pinned Loading

  1. Broken-Line Broken-Line Public

    Put yourself in the shoes of a person with mental illness as you tell their story. Submission for the Mini Jam 82: Doodle

    C++

  2. CASUAL_HipercasualTabern CASUAL_HipercasualTabern Public

    Hypercasual minigame made in Unity where you are an innkeeper and need to feed the orcs before they get angry, achieving better scores each time you try to bypass your friends. The game contains a …

    ShaderLab

  3. CASUAL_RestScoreTable CASUAL_RestScoreTable Public

    The rest score table is the Rest API that connects the minigame Hipercasual Tabern to the MySQL database for the user score, it uses Express JS to make the communication and connection to it.

    JavaScript

  4. OpenGL-Renderer OpenGL-Renderer Public

    Programa de gráficos de computadora con OpenGL que contiene graficado de modelos 3D, mapeo de texturas, implementación de skybox, modelo de iluminación Phong, luces direccionales e importación de m…

    C++