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  1. ShortCircuit_XBox360 ShortCircuit_XBox360 Public

    This is the XBox 360 port of Short Circuit written in XNA.

    C# 1

  2. ShortCircuit_Android ShortCircuit_Android Public

    This is the android port of Short Circuit built in Unity

    C# 1

  3. FrbTicTacToe FrbTicTacToe Public

    TicTacToe built using the FlatRedBall game engine and toolkit.

    C#

  4. BrickLayer BrickLayer Public

    The Brick Layer project was designed to illustrate how to use Truth, View, Input in Unity, as well as show strong examples of why it should be used.

    C#

  5. IncrementVersion IncrementVersion Public

    Small C# utility to increment the version number for a VS project.

    C#

  6. ParalaxEntity_FRB ParalaxEntity_FRB Public

    Paralax Entity for FlatRedBall

    C#