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Release 1.4.50
Oleg Agafonov edited this page Sep 5, 2021
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- GUI: fixed that some choose dialogs doesn't show possible targets (example: Haunting Voyage, #8223);
- GUI: fixed that choose from list dialog can fizzle some effects like Haunting Voyage (#8223);
- GUI: fixed that announced X card icon info shows X=0 on next turns (example: Engineered Explosives, #8046);
- Game: fixed that server can close non started tables with one player by random (#8209);
- Game: fixed rollback and game freeze on select attackers step with disconnected people;
- Game: fixed booster generation for Coldsnap set, now snow lands aren't in each set (#8178);
- Game: fixed booster generation for Kaldheim set, now common run uses correct ratio, added miss cards (#8191);
- Game: fixed booster generation for Theros Beyond Death, now collation works like paper with Bronze Sword as a short-printed common (#8180);
- Game: fixed booster generation for post-Alara small set, now it have basic land slot (#8174);
- AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182);
- Attacks with creatures triggers - fixed that it can trigger when nothing attacked;
- Commander storm abilities - fixed rollback error on card usage in non commander games;
- Die rolls - added game logs with ignored roll values;
- Dungeons - fixed rollback error on disconnects while choosing dungeon;
- Mana pay to cast - fixed random values in games with AI (example: Marath, Will of the Wild, see #8204);
- Mana pay to cast - fixed wrong mana calc for commanders (example: Marath, Will of the Wild, see #8204);
- Tap any number of untapped creatures - added card hint, improved targeting, fixed cheating (example: Harmony Of Nature);
- Dragonborn Champion - fixed not working trigger (#8181);
- Emergent Sequence - fixed that it doesn't put counters if no land play before (#8208);
- Goblin Welder - fixed rollback error on usage;
- Hurl Through Hell - fixed that it doesn't exile a creature (#8211);
- Jace, Architect of Thought - fixed rollback error on ultimate ability usage with disconnected people;
- Master of Cruelties - fixed rollback error on usage;
- Moritte of the Frost - fixed that it can copy opponent's permanents too (fixes #8214);
- Mycosynth Lattice - fixed that it doesn't work with double faces cards (#8168);
- Necromancer's Covenant - fixed that it gives tokens but doesn't exile (#8186);
- Niv-Mizzet Reborn - reworked to simplify card choices;
- Painter's Servant - fixed that it doesn't work with double faces cards (#8168);
- Portable Hole - fixed that it can't target the permanent you own, but controlled by an opponent (#8194);
- Tergrid, God of Fright - fixed rollback with disconnected people;
- The Book of Vile Darkness - fixed not working gathered triggers (#8199);
- Turnabout - fixed rollback error on usage (#8188);
- Wild-Magic Sorcerer - fixed that it doesn't give spells cast from exile cascade (#8193);
- New set: Adventures in the Forgotten Realms (AFR);
- Updated set: Forgotten Realms Commander (AFC) - new cards;
- Updated set: Secret Lair Drop (SLD) - new reprints;
- New draft cube: MTGO Legacy Cube 2021 May;
- New draft cube: MTGO Vintage Cube July 2021;
- Now user can remember answer in choose replacement dialog (see details in #6676);
- If you remember a choice then it will be applied first all the time;
- If you remember multiple choices then it will be applied in saved order;
- Two remember modes possible from preferences settings (Phases & Priority tab):
- remember different answers for each object (object + text - you can save different answers for different objects);
- remember for same objects (text - you can save one answer for all objects with same name, uses by default);
- you can change and apply that settings in the game by clicks on steps buttons and call preferences dialog;
- Auto-answers can be reset by battlefield popup menu (right click on battlefield);
- Game: added yes/no auto-answers for state base actions dialogs (example: commander change zone, right click on button to call a menu):
- Game: added card popup info in choose dialog (example: choose dungeon, choose card name):
- Game: added text popup info in choose dialog (example: choose replacement effect with too long texts):
- Dungeons: added images download support (#8012);
- Dungeons: added card hints with current and next rooms in card rules (#8012);
- Dungeons: added card popup hints in dungeon select dialog (#8012):
- Images: implemented classic dual lands drawing in MTGO render style (example: Badlands):
- Deck Editor: fixed multiple bugs and performance issues with Deck Editor and sets filter/search;
- Card Viewer: fixed that Card Viewer can't open tokens list;
- Game: fixed non-closeable choose dialog with empty list on server's error (example: Cabal Therapy, see #8065);
- Draft: fixed wrong booster pass order in drafts (#8075);
- Draft: MH2 set got real life collation logic for booster generation (#7529);
- Game: improved mana cost symbols order to fit canonical order;
- Game: fixed rare rollback errors in AI games (ConcurrentModificationException);
- Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error);
- Game: added game logs on rollback error;
- Game: fixed that multiplayer game can be auto-closed on "1x human + 1x AI" remain (see #6178);
- Game: fixed cards disappear in multiplayer games with AI (#6738);
- Images: fixed images download for some sets (ANA*, OGW, see #8082);
- Performance: improved boosters generation time;
- Roll die: improved support, now planar die compatible with roll die effects, improved AI support (#7989);
- Opponent has less life condition - fixed that it works until end of turn instead immediate discard on opponent leave (example: Anya, Merciless Angel, see #8124);
- Sacrifice as additional cost - fixed that you can't play card without legal targets for sacrifice (example: Devouring Greed, see #8097);
- Suspend ability - fixed that suspend can be activated from opponent's hand (AI related);
- Target permanent or suspended card - added AI support, fixed rollback errors in AI games (example: Shivan Sand-Mage, see #7896);
- Author of Shadows - added special window with exiled and castable cards;
- Celestial Convergence - reworked implementation;
- Codie, Vociferous Codex - fixed that it freeze the game (#8110);
- Coffin Queen - fixed that exile effect doesn't work after card leave a battlefield (#8132);
- Dauthi Voidwalker - fixed that it doesn't put counters on every card exiled and doesn't exile every card as supposed (#8141);
- Divine Intervention - reworked implementation;
- Gauntlet of Power - fixed adding mana to the wrong mana pool (#8154);
- Glamer Spinners - fixed rollback on targeting, added support of blinked cards (#8123);
- Glimpse the Cosmos - reworked implementation (#8144);
- Hedonist's Trove - fixed that play from non hand effect doesn't work;
- Jadzi, Oracle of Arcavios - fixed that it lets you cast cards without paying their additional costs (#7853);
- Knights of the Black Rose - fixed rollback error on usage in monarch games;
- Kopala, Warden of Waves - fixed that it applying both effects to spells;
- Puppet Conjuror - fixed that it forces sacrifice on every upkeep (#8145);
- Scrounging Bandar - improved AI support;
- Shockmaw Dragon - fixed wrong damage trigger (#8155);
- Tergrid, God of Fright - fixed that it pulling cards from exile after Rest in Peace or Leylind of the Void (#8107);
- Vial Smasher - fixed that triggers continue to hit opponents no longer in the game (#8073);
- Waking the Troll - fixed that it sacrifice after chapter I (#8162);
- Wild-Magic Sorcerer - fixed rollback error on usage (#8139);
- Wrenn and Six - added combo support with MDFC and split cards (retrace ability);