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Colony expedition system #10113
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Thodor12
wants to merge
123
commits into
ldtteam:version/main
from
Thodor12:feature/colony_expeditions_120
Closed
Colony expedition system #10113
Thodor12
wants to merge
123
commits into
ldtteam:version/main
from
Thodor12:feature/colony_expeditions_120
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# Conflicts: # src/api/java/com/minecolonies/api/colony/IVisitorData.java # src/main/java/com/minecolonies/apiimp/initializer/EntityInitializer.java # src/main/java/com/minecolonies/core/MineColonies.java # src/main/java/com/minecolonies/core/colony/interactionhandling/RecruitmentInteraction.java # src/main/java/com/minecolonies/core/colony/managers/CitizenManager.java # src/main/java/com/minecolonies/core/colony/managers/VisitorManager.java # src/main/java/com/minecolonies/core/datalistener/CustomVisitorListener.java # src/main/java/com/minecolonies/core/entity/ai/visitor/EntityAIVisitor.java # src/main/java/com/minecolonies/core/entity/citizen/VisitorCitizen.java
# Conflicts: # src/main/java/com/minecolonies/api/IMinecoloniesAPI.java # src/main/java/com/minecolonies/api/MinecoloniesAPIProxy.java # src/main/java/com/minecolonies/apiimp/CommonMinecoloniesAPIImpl.java # src/main/java/com/minecolonies/apiimp/initializer/EntityInitializer.java # src/main/java/com/minecolonies/core/entity/visitor/VisitorCitizen.java
# Conflicts: # src/main/java/com/minecolonies/api/colony/managers/interfaces/IExpeditionManager.java # src/main/java/com/minecolonies/core/colony/managers/VisitorManager.java
# Conflicts: # src/main/java/com/minecolonies/core/entity/visitor/VisitorCitizen.java
# Conflicts: # src/main/java/com/minecolonies/core/entity/visitor/VisitorCitizen.java
# Conflicts: # gradle.properties
…t once, pass over all structures to implement more difficulty locks
# Conflicts: # src/main/java/com/minecolonies/core/event/EventHandler.java
# Conflicts: # src/main/java/com/minecolonies/core/entity/visitor/VisitorCitizen.java
# Conflicts: # src/main/java/com/minecolonies/api/util/InventoryUtils.java
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Changes proposed in this pull request:
You will have to give them a given amount of goods and assign one or more guards to travel alongside them.
Currently a draft, mostly looking for initial implementation feedback and feedback on the actual loot tables that come with the initial expeditions.
[ ] Yes I tested this before submitting it.
[ ] I also did a multiplayer test.
Review please