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DeltaDizzy committed May 22, 2024
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2 changes: 1 addition & 1 deletion content/PQSMods/VertexHeightMap.md
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The `VertexHeightMap` PQSMod is a mod that *adds* a given height map to the terrain. This means that height mods are additive, i.e. heightmaps don't set a fixed height.

## Notes on Heightmaps
## Notes-on-Heightmaps
A common desire for planets with oceans is to set the ocean to a certain height relative to the terrain to make spots like shorelines be in the correct places. This is simple to do in 2 main steps:

1. Make sure your heghtmap is normalized (darkest value is 0 and highest is 255).
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2 changes: 1 addition & 1 deletion index.md
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## Helpful Tips!
* [Ocean Heightmap Offsets]({% link content/PQSMods/VertexHeightMap.md %}#Notes on Heightmaps)

<a href="content/PQSMods/VertexHeightMap.md#Notes on Heightmaps">clicky 2!</a>
<a href="content/PQSMods/VertexHeightMap.md#Notes-on-Heightmaps">clicky 2!</a>

## Syntax for Celestial Bodies
* [Body node]({{ site.baseurl }}{% link content/Body.md %})
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