Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add section to config templates for setting ClearPath #2136

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Amazon.js
Original file line number Diff line number Diff line change
Expand Up @@ -511,6 +511,17 @@ function LoadConfig() {
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Assassin.js
Original file line number Diff line number Diff line change
Expand Up @@ -511,6 +511,17 @@ function LoadConfig() {
Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Barbarian.js
Original file line number Diff line number Diff line change
Expand Up @@ -504,6 +504,17 @@ function LoadConfig() {
Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Druid.js
Original file line number Diff line number Diff line change
Expand Up @@ -508,6 +508,17 @@ function LoadConfig() {
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Necromancer.js
Original file line number Diff line number Diff line change
Expand Up @@ -511,6 +511,17 @@ function LoadConfig() {
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Paladin.js
Original file line number Diff line number Diff line change
Expand Up @@ -507,6 +507,17 @@ function LoadConfig() {
Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down
11 changes: 11 additions & 0 deletions d2bs/kolbot/libs/config/Sorceress.js
Original file line number Diff line number Diff line change
Expand Up @@ -512,6 +512,17 @@ function LoadConfig() {
Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

// Clear while traveling during bot scripts
// You have two methods to configure clearing. First is simply a spectype to always clear, in any area, with a default range of 30
// The second method allows you to specify the areas in which to clear while traveling, a range, and a spectype. If area is excluded from this method,
// all areas will be cleared using the specified range and spectype
// Config.ClearPath = 0; // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// Config.ClearPath = {
// Areas: [74], // Specific areas to clear while traveling in. Comment out to clear in all areas
// Range: 30, // Range to clear while traveling
// Spectype: 0, // Monster spectype to kill while traveling. 0xF = skip normal, 0x7 = champions/bosses, 0 = all
// };

// Wereform setup. Make sure you read Templates/Attacks.txt for attack skill format.
Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear

Expand Down