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Attack.js -Add retry for doAttack fails D2BotMule.dbj -Add min game time to stay in game before getting next character -Wait for area initialization instead of arbitrary delay -Pick and stash large items first to maximize space use -Add Gheed's charm handling OOG.js -Skip checks if no further characters are found when checking for more characters -Add default arg for loginCharacter to start from top of the char list
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