Skip to content
/ GLGUI Public
forked from ands/GLGUI

A WinForms-like C# OpenGL User Interface library

Notifications You must be signed in to change notification settings

junyugit/GLGUI

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

20 Commits
 
 
 
 
 
 

Repository files navigation

GLGUI

GLGUI Example

This OpenGL User Interface library is a WinForms-like object oriented GUI based on a custom OpenTK version which allows custom cursors (https://github.com/ands/opentk) and some QuickFont font generator code. Both GameWindows and GLControls, which use different input EventArgs, are supported.

You can build the GLGUI assembly with or without System.Windows.Forms (=> with or without cursor support) by using the REFERENCE_WINDOWS_FORMS build flag.

You can build the GLGUI assembly with or without OpenTK.GLControl (=> with or without OpenTK WinForms context support) by using the REFERENCE_OPENTK_GLCONTROL build flag. REFERENCE_OPENTK_GLCONTROL requires REFERENCE_WINDOWS_FORMS to be set.

TODO

  • Clean up (example) code
  • Add documentation
  • Get rid of last few legacy OpenGL dependencies

About

A WinForms-like C# OpenGL User Interface library

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%