Allows streaming, non-rewinding ZIP file output from Ruby.
Important
zip_kit
is a successor to and continuation of zip_tricks.
I am grateful to WeTransfer for allowing me to develop zip_tricks and for sharing it with the community.
Allows you to write a ZIP archive out to a File
, Socket
, String
or Array
without having to rewind it at any
point. Usable for creating very large ZIP archives for immediate sending out to clients, or for writing
large ZIP archives without memory inflation.
The gem handled all the zipping needs for WeTransfer for half a decade, with hundreds of millions of correct ZIP files generated. It is compatible with most end-user applications for opening archives.
The files output with zip_kit will be valid OCF containers, the library can be used to generate JAR files, EPUBs, OpenOffice/Office documents etc.
zip_kit outputs the metadata of the ZIP file as it becomes available. Same for the content of the ZIP entries. This allows nearly-unbuffered, streaming output. When reading ZIP files, zip_kit only reads the metadata and does so in an accelerated, efficient way - permitting ZIP unarchiving directly from a resource on HTTP (provided that the server supports HTTP ranges).
Check out the implementation details on the design of the library, and we have a separate reference on why you might want to use ZipKit over Rubyzip and vice versa.
If you want to migrate your code from zip_tricks to zip_kit, all you need to do is a blanket replacement in your code.
Swap out the ZipTricks
constant for ZipKit
and you should be in business. All of the API available in ZipTricks 5.x
still works as of ZipKit 6.x and will stay working. If something in your project still depends on zip_tricks you can use
both gems inside of the same "apex" project - there will be no conflicts.
Ruby 2.6+ syntax support is required, as well as a a working zlib (all available to jRuby as well).
The included Railtie
will automatically include ZipKit::RailsStreaming
into the
ActionController::Base
class. You will then have a zip_kit_stream
method available which accepts a block:
class ZipsController < ActionController::Base
def download
zip_kit_stream do |zip|
zip.write_file('report1.csv') do |sink|
CSV(sink) do |csv_write|
csv_write << Person.column_names
Person.all.find_each do |person|
csv_write << person.attributes.values
end
end
end
zip.write_file('report2.csv') do |sink|
...
end
end
end
end
The block receives the ZipKit::Streamer
object you can write your files through.
The write_file
method will use some heuristics to determine whether your output file would benefit
from compression, and pick the appropriate storage mode for the file accordingly.
If you want some more conveniences you can also use zipline which will automatically process and stream attachments (Carrierwave, Shrine, ActiveStorage) and remote objects via HTTP.
zip_kit_stream
does not require ActionController::Live
and will stream without it. It will work inside Live
controllers just fine though.
Any object that accepts bytes via either <<
or write
methods can be a write destination. For example, here
is how to upload a sizeable ZIP to S3 - the SDK will happily chop your upload into multipart upload parts:
bucket = Aws::S3::Bucket.new("mybucket")
obj = bucket.object("big.zip")
obj.upload_stream do |write_stream|
ZipKit::Streamer.open(write_stream) do |zip|
zip.write_file("file.csv") do |sink|
File.open("large.csv", "rb") do |file_input|
IO.copy_stream(file_input, sink)
end
end
end
end
Any object that writes using either <<
or write
can write into a sink
. For example, you can do streaming
output with builder which calls <<
on its target
every time a complete write call is done:
zip.write_file('employees.xml') do |sink|
builder = Builder::XmlMarkup.new(target: sink, indent: 2)
builder.people do
Person.all.find_each do |person|
builder.person(name: person.name)
end
end
end
The output will be compressed and output into the ZIP file on the fly. Same for CSV:
zip.write_file('line_items.csv') do |sink|
CSV(sink) do |csv|
csv << ["Line", "Item"]
20_000.times do |n|
csv << [n, "Item number #{n}"]
end
end
end
The ZIP file format allows storage in both compressed and raw storage modes. The raw ("stored") mode does not require decompression and unarchives faster.
ZipKit will buffer a small amount of output and attempt to compress it using deflate compression. If this turns out to be significantly smaller than raw data, it is then going to proceed with all further output using deflate compression. Memory use is going to be very modest, but it allows you to not have to think about the appropriate storage mode.
Deflate compression will work great for JSONs, CSVs and other text- or text-like formats. For example, here is how to
output direct to STDOUT (so that you can run $ ruby archive.rb > file.zip
in your terminal):
ZipKit::Streamer.open($stdout) do |zip|
zip.write_file('mov.mp4') do |sink| # Will use "stored" mode
File.open('mov.mp4', 'rb'){|source| IO.copy_stream(source, sink) }
end
zip.write_file('long-novel.txt') do |sink| # Will use "deflated" mode
File.open('novel.txt', 'rb'){|source| IO.copy_stream(source, sink) }
end
end
If you want to use specific storage modes, use write_deflated_file
and write_stored_file
instead of
write_file
.
zip_kit provides an OutputEnumerator
object which will yield the binary chunks piece
by piece, and apply some amount of buffering as well. Return the headers and the body to your webserver
and you will have your ZIP streamed! The block that you give to the OutputEnumerator
will receive
the {ZipKit::Streamer} object and will only start executing once your response body starts getting iterated
over - when actually sending the response to the client (unless you are using a buffering Rack webserver, such as Webrick).
body = ZipKit::OutputEnumerator.new do | zip |
zip.write_file('mov.mp4') do |sink|
File.open('mov.mp4', 'rb'){|source| IO.copy_stream(source, sink) }
end
zip.write_file('long-novel.txt') do |sink|
File.open('novel.txt', 'rb'){|source| IO.copy_stream(source, sink) }
end
end
[200, body.streaming_http_headers, body]
Sending a file with data descriptors is not always desirable - you don't really know how large your ZIP is going to be.
If you want to present your users with proper download progress, you would need to set a Content-Length
header - and
know ahead of time how large your download is going to be. This can be done with ZipKit, provided you know how large
the compressed versions of your file are going to be. Use the ZipKit::SizeEstimator
to do the pre-calculation - it
is not going to produce any large amounts of output, and will give you a to-the-byte value for your future archive:
bytesize = ZipKit::SizeEstimator.estimate do |z|
z.add_stored_entry(filename: 'myfile1.bin', size: 9090821)
z.add_stored_entry(filename: 'myfile2.bin', size: 458678)
end
zip_body = ZipKit::OutputEnumerator.new do | zip |
zip.add_stored_entry(filename: "myfile1.bin", size: 9090821, crc32: 12485)
zip << read_file('myfile1.bin')
zip.add_stored_entry(filename: "myfile2.bin", size: 458678, crc32: 89568)
zip << read_file('myfile2.bin')
end
hh = zip_body.streaming_http_headers
hh["Content-Length"] = bytesize.to_s
[200, hh, zip_body]
You do not have to "feed" all the contents of the files you put in the archive through the Streamer object.
If the write destination for your use case is a Socket
(say, you are writing using Rack hijack) and you know
the metadata of the file upfront (the CRC32 of the uncompressed file and the sizes), you can write directly
to that socket using some accelerated writing technique, and only use the Streamer to write out the ZIP metadata.
ZipKit::Streamer.open(io) do | zip |
# raw_file is written "as is" (STORED mode).
# Write the local file header first..
zip.add_stored_entry(filename: "first-file.bin", size: raw_file.size, crc32: raw_file_crc32)
# Adjust the ZIP offsets within the Streamer
zip.simulate_write(my_temp_file.size)
# ...and then send the actual file contents bypassing the Streamer interface
io.sendfile(my_temp_file)
end
Check out the examples/
directory at the root of the project. This will give you a good idea
of various use cases the library supports.
BlockCRC32
computes the CRC32 checksum of an IO in a streaming fashion.
It is slightly more convenient for the purpose than using the raw Zlib library functions.
crc = ZipKit::StreamCRC32.new
crc << next_chunk_of_data
...
crc.to_i # Returns the actual CRC32 value computed so far
...
# Append a known CRC32 value that has been computed previosuly
crc.append(precomputed_crc32, size_of_the_blob_computed_from)
You can also compute the CRC32 for an entire IO object if it responds to #eof?
:
crc = ZipKit::StreamCRC32.from_io(file) # Returns an Integer
The library contains a reader module, play with it to see what is possible. It is not a complete ZIP reader but it was designed for a specific purpose (highly-parallel unpacking of remotely stored ZIP files), and as such it performs it's function quite well. Please beware of the security implications of using ZIP readers that have not been formally verified (ours hasn't been).
- Check out the latest
main
to make sure the feature hasn't been implemented or the bug hasn't been fixed yet. - Check out the issue tracker to make sure someone already hasn't requested it and/or contributed it.
- Fork the project.
- Start a feature/bugfix branch.
- Commit and push until you are happy with your contribution.
- Make sure to add tests for it. This is important so I don't break it in a future version unintentionally.
- Please try not to mess with the Rakefile, version, or history. If you want to have your own version, or is otherwise necessary, that is fine, but please isolate to its own commit so I can cherry-pick around it.
Copyright (c) 2024 Julik Tarkhanov. See LICENSE.txt for further details.