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chore(project): upgrade to Unity 2021.3.34f1 #170

chore(project): upgrade to Unity 2021.3.34f1

chore(project): upgrade to Unity 2021.3.34f1 #170

Triggered via pull request January 27, 2024 15:02
Status Failure
Total duration 6m 9s
Artifacts 1

ci.yml

on: pull_request
Matrix: buildAndTestForLinux
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2 errors and 22 warnings
Test on 2023.2.7f1 (StandaloneWindows64)
Test(s) Failed! Check 'Test Results' for details.
Test on 2023.2.7f1 (StandaloneLinux64)
Test(s) Failed! Check 'Test Results' for details.
Test on 2023.2.7f1 (StandaloneWindows64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2023.2.7f1 (StandaloneWindows64)
Not able to find annotation point for failed test! Test trace: UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].GetPooled (System.Int64 eventTypeId, UnityEngine.UIElements.EventCallback`1[TEventType] callback, UnityEngine.UIElements.InvokePolicy invokePolicy) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:46) UnityEngine.UIElements.EventCallbackRegistry.RegisterCallback[TEventType] (UnityEngine.UIElements.EventCallback`1[TEventType] callback, UnityEngine.UIElements.TrickleDown useTrickleDown, UnityEngine.UIElements.InvokePolicy invokePolicy) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:299) UnityEngine.UIElements.CallbackEventHandler.RegisterCallback[TEventType] (UnityEngine.UIElements.EventCallback`1[TEventType] callback, UnityEngine.UIElements.TrickleDown useTrickleDown) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:73) UnityEngine.UIElements.TextElement..ctor () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/TextElement.cs:168) UnityEngine.UIElements.Label..ctor (System.String text) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Controls/Label.cs:40) UnityEngine.UIElements.Label..ctor () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Controls/Label.cs:35) UnityEngine.UIElements.Label+UxmlSerializedData.CreateInstance () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Controls/Label.cs:13) UnityEngine.UIElements.VisualElementAsset.Instantiate (UnityEngine.UIElements.CreationContext cc) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualElementAsset.cs:152) UnityEngine.UIElements.VisualTreeAsset.Create (UnityEngine.UIElements.VisualElementAsset asset, UnityEngine.UIElements.CreationContext ctx) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:999) UnityEngine.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2[TKey,TValue] idToChildren, UnityEngine.UIElements.CreationContext context) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:748) UnityEngine.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2[TKey,TValue] idToChildren, UnityEngine.UIElements.CreationContext context) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:792) UnityEngine.UIElements.VisualTreeAsset.CloneTree (UnityEngine.UIElements.VisualElement target, UnityEngine.UIElements.CreationContext cc) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:725) UnityEngine.UIElements.VisualTreeAsset.CloneTree (UnityEngine.UIElements.VisualElement target, System.Int32& firstElementIndex, System.Int32& elementAddedCount) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:663) UnityEngine.UIElements.VisualTreeAsset.CloneTree (UnityEngine.UIElements.VisualElement target) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:652) UIComponents.UIComponent.Initialize () (at Assets/UIComponents/Core/UIComponent.cs:118) UIComponents.Benchmarks.BenchmarkUtils+<>c__2`1[TComponent].<MeasureComponentInitWithColdCache>b__2_0 () (at Assets/UIComponents.Benchmarks/BenchmarkUtils.cs:23) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <ab0ed47b41794a52ae4873f79570cf29>:0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:155) UnityEngine.UnitySynchronizationContext.Exec () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:83) UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at /home/bokken/build/output/unity/unity/Runti
Test on 2023.2.7f1 (StandaloneLinux64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2023.2.7f1 (StandaloneLinux64)
Not able to find annotation point for failed test! Test trace: UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].GetPooled (System.Int64 eventTypeId, UnityEngine.UIElements.EventCallback`1[TEventType] callback, UnityEngine.UIElements.InvokePolicy invokePolicy) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:46) UnityEngine.UIElements.EventCallbackRegistry.RegisterCallback[TEventType] (UnityEngine.UIElements.EventCallback`1[TEventType] callback, UnityEngine.UIElements.TrickleDown useTrickleDown, UnityEngine.UIElements.InvokePolicy invokePolicy) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:299) UnityEngine.UIElements.CallbackEventHandler.RegisterCallback[TEventType] (UnityEngine.UIElements.EventCallback`1[TEventType] callback, UnityEngine.UIElements.TrickleDown useTrickleDown) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:73) UnityEngine.UIElements.TextElement..ctor () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/TextElement.cs:168) UnityEngine.UIElements.Label..ctor (System.String text) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Controls/Label.cs:40) UnityEngine.UIElements.Label..ctor () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Controls/Label.cs:35) UnityEngine.UIElements.Label+UxmlSerializedData.CreateInstance () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Controls/Label.cs:13) UnityEngine.UIElements.VisualElementAsset.Instantiate (UnityEngine.UIElements.CreationContext cc) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualElementAsset.cs:152) UnityEngine.UIElements.VisualTreeAsset.Create (UnityEngine.UIElements.VisualElementAsset asset, UnityEngine.UIElements.CreationContext ctx) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:999) UnityEngine.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2[TKey,TValue] idToChildren, UnityEngine.UIElements.CreationContext context) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:748) UnityEngine.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2[TKey,TValue] idToChildren, UnityEngine.UIElements.CreationContext context) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:792) UnityEngine.UIElements.VisualTreeAsset.CloneTree (UnityEngine.UIElements.VisualElement target, UnityEngine.UIElements.CreationContext cc) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:725) UnityEngine.UIElements.VisualTreeAsset.CloneTree (UnityEngine.UIElements.VisualElement target, System.Int32& firstElementIndex, System.Int32& elementAddedCount) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:663) UnityEngine.UIElements.VisualTreeAsset.CloneTree (UnityEngine.UIElements.VisualElement target) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/UXML/VisualTreeAsset.cs:652) UIComponents.UIComponent.Initialize () (at Assets/UIComponents/Core/UIComponent.cs:118) UIComponents.Benchmarks.BenchmarkUtils+<>c__2`1[TComponent].<MeasureComponentInitWithColdCache>b__2_0 () (at Assets/UIComponents.Benchmarks/BenchmarkUtils.cs:23) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <ab0ed47b41794a52ae4873f79570cf29>:0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:155) UnityEngine.UnitySynchronizationContext.Exec () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:83) UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at /home/bokken/build/output/unity/unity/Runti
Test on 2021.3.34f1 (StandaloneWindows64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2020.3.48f1 (StandaloneWindows64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2022.3.18f1 (StandaloneWindows64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2020.3.48f1 (StandaloneLinux64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2021.3.34f1 (StandaloneLinux64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on 2022.3.18f1 (StandaloneLinux64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.

Artifacts

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Test results (all modes) Expired
1.09 MB