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Restrict/allow concurrent '...all' actions #743

Commits on Feb 1, 2020

  1. Restrict/allow concurrent '...all' actions

    Concurrent clipall/sayall can leave the system in an undefined grouped state.
    This feature implements a check within all-player-announcements. Calls to the helper will start a timer and, if restricted, subsequent calls will be ignored while the timer is active.
    This allows time for the original state to be restored before the next clipall/sayall action.
    
    Global variables are possibly not the best implementation, but none of the existing helper files require settings.js so this change did not introduce a require to all-player-announcements.
    sgraystar committed Feb 1, 2020
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