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small cleanup + more tests auto cleanup on pipeline side #211
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+ more tests auto cleanup on pipeline side
Co-authored-by: <[email protected]>
📝 Walkthrough📝 WalkthroughWalkthroughThis pull request encompasses a comprehensive set of changes across the Consolonia project, focusing on code modernization, formatting improvements, and minor functional enhancements. The modifications span multiple areas including core infrastructure, drawing implementations, gallery views, and workflow configurations. Key areas of change include:
The changes are predominantly cosmetic and structural, aimed at improving code clarity and maintainability without significantly altering the underlying functionality of the Consolonia framework. The modifications touch various components, from core drawing implementations to gallery view presentations, indicating a holistic approach to code refinement. Possibly related PRs
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Actionable comments posted: 9
🔭 Outside diff range comments (4)
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendarPicker.axaml.cs (2)
Line range hint
23-23
: Consider handling potential null reference and template loading race conditions.The TemplateApplied event handler assumes BlackoutDates will be available. Consider adding null checks and error handling to make the code more robust.
- dp4.TemplateApplied += (_, _) => { dp4.BlackoutDates?.AddDatesInPast(); }; + dp4.TemplateApplied += (_, _) => { + try { + if (dp4.BlackoutDates is null) + { + // Consider logging this unexpected state + return; + } + dp4.BlackoutDates.AddDatesInPast(); + } + catch (Exception ex) + { + // Consider proper error handling/logging + System.Diagnostics.Debug.WriteLine($"Failed to set blackout dates: {ex.Message}"); + } + };
Based on the results, I can now generate the final response:
Implement validation error handling similar to the Person class in GalleryDataGrid
The codebase already has a validation pattern implemented in
GalleryDataGrid.axaml.cs
where thePerson
class implementsINotifyDataErrorInfo
. For consistency, you should implement similar validation handling for theValidatedDateExample
property. Specifically:
- Implement
INotifyDataErrorInfo
interface inGalleryCalendarPicker
- Add an error lookup dictionary to store validation errors
- Handle the
Required
attribute validation in the property setterExample location requiring changes:
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendarPicker.axaml.cs
🔗 Analysis chain
Line range hint
33-42
: Consider adding validation error handling for Required attribute.The
ValidatedDateExample
property has aRequired
attribute but doesn't implement any validation error handling. Consider implementingINotifyDataErrorInfo
for proper validation support.
Let me check the implementation details of
INotifyDataErrorInfo
in the codebase to better understand the validation patterns being used.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Check if INotifyDataErrorInfo is implemented anywhere in the codebase rg -l "INotifyDataErrorInfo"Length of output: 97
Script:
#!/bin/bash # Check the implementation details of INotifyDataErrorInfo in GalleryDataGrid rg -A 10 "INotifyDataErrorInfo" src/Consolonia.Gallery/Gallery/GalleryViews/GalleryDataGrid.axaml.cs # Check if there are any other validation implementations or patterns in the GalleryCalendarPicker rg -A 5 "validate|validation|error" src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendarPicker.axaml.cs # Look for any base classes or interfaces that might handle validation ast-grep --pattern 'class GalleryCalendarPicker : $_ { $$$ }'Length of output: 1216
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryColors.axaml.cs (1)
Verified suggestions for RgbModel improvements
- The
Color
property should indeed raisePropertyChanged
notification for proper MVVM binding- The
Swatches
collection is confirmed to be unused in the codebase and can be safely removed- The
_brush
field optimization to readonly is valid since it's only set through the Color property🔗 Analysis chain
Line range hint
50-76
: Improve RgbModel implementationSeveral suggestions for the RgbModel class:
- The
Color
property should raisePropertyChanged
notification- The
Swatches
collection appears unused- The
_brush
field could be readonly since it's only set through the Color propertyConsider these improvements:
public class RgbModel : INotifyPropertyChanged { - private ConsoleBrush _brush; + private readonly ConsoleBrush _brush = new(default); private Color _color; public Color Color { get => _color; set { _color = value; Brush = new ConsoleBrush(_color); + PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Color))); } }🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Check if Swatches collection is used anywhere rg -l "Swatches" | xargs -I {} rg "\.Swatches\b" {}Length of output: 55
Script:
#!/bin/bash # Let's try a broader search for Swatches usage rg "Swatches" -A 2 -B 2 # Also check if there are any references to Swatch type rg "Swatch\b" -A 2 -B 2 # Check the implementation of Swatch class/type ast-grep --pattern 'class Swatch { $$$ }'Length of output: 1474
src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml.cs (1)
Random dialog dimensions are indeed used, but only as a fallback
The code inspection reveals that
SomeDialogWindow
has two constructors:
- A primary constructor that accepts specific width and height parameters
- A parameterless constructor that uses random dimensions as a fallback (10 + Random.Next(20), 10 + Random.Next(10))
The review comment's concern is valid since the code change now uses the parameterless constructor with random dimensions instead of passing specific dimensions. This could lead to inconsistent dialog sizes ranging from 10x10 to 30x20.
- Consider using the parameterized constructor
new SomeDialogWindow(width, height)
with fixed dimensions for consistency- If dynamic sizing is needed, consider basing it on the parent window's dimensions or content size instead of random values
🔗 Analysis chain
Line range hint
42-44
: Consider UX implications of random dialog dimensions.Using random dimensions for each new dialog might create an inconsistent user experience. Consider:
- Using fixed dimensions for a more predictable UI
- Preserving the dimensions of the parent dialog
- Adding a comment explaining why random dimensions are desired
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Check if random dimensions are used consistently across the codebase rg -l "Random\.Next.*ShowDialog"Length of output: 34
Script:
#!/bin/bash # Let's check the SomeDialogWindow class implementation to verify if it uses random dimensions ast-grep --pattern 'class SomeDialogWindow { $$$ }' # Also check for any Random usage in the file rg "Random" -A 3 "src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml.cs" # Check the base class or interface implementation rg "SomeDialogWindow\s*:\s*" "src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml.cs"Length of output: 536
🧹 Nitpick comments (23)
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryRadioButton.axaml (1)
Line range hint
12-61
: Consider adding keyboard shortcuts for all RadioButtonsWhile some RadioButtons have keyboard shortcuts (e.g., "_Option 1", "O_ption 2"), others lack this accessibility feature. Consider adding keyboard shortcuts consistently across all RadioButtons, especially in the three-state and grouped sections, to improve keyboard navigation.
Example improvements:
- Three States: Option 1 + _Three States: Option 1 - Group A: Option 1 + Group _A: Option 1 - Group B: Option 1 + Group _B: Option 1src/Consolonia.Core/Infrastructure/ArrowsAndKeyboardNavigationHandler.cs (1)
128-137
: Consider combining null check with pattern matching.While the current implementation is functionally correct, the code can be more concise by combining the null check with the pattern matching.
Here's a suggested improvement:
- if (overlay != null) - { - // it will have a popup as the parent. - if (overlay.Parent is Popup popup) - popup.Close(); - e.Handled = true; - return; - } + if (overlay?.Parent is Popup popup) + { + popup.Close(); + e.Handled = true; + return; + }src/Consolonia.Core/Infrastructure/NotSupportedRequest.cs (1)
12-12
: Consider defensive property initialization.The
Information
property creates a newReadOnlyCollection
directly in the property initializer. This could be problematic if the input list is null or if we want to add validation logic.Consider moving the
ReadOnlyCollection
creation to a private field initialization:-public ReadOnlyCollection<object> Information { get; } = new(information); +private readonly ReadOnlyCollection<object> _safeInformation; +public ReadOnlyCollection<object> Information => _safeInformation; + +public NotSupportedRequest(int errorCode, IList<object> information) : this() +{ + _safeInformation = new ReadOnlyCollection<object>(_information); +}Also applies to: 14-14
src/Consolonia.Core/Text/GlyphTypeface.cs (1)
Line range hint
19-19
: Consider implementing special character handlingThere's a TODO comment about handling special characters. This could affect text rendering consistency, especially for non-ASCII characters.
Would you like me to help create a GitHub issue to track the implementation of special character handling? I can provide suggestions for handling various Unicode categories and control characters.
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendarPicker.axaml.cs (1)
Line range hint
19-21
: Consider extracting magic numbers into named constants.The date calculations use magic numbers (10, 20) for day offsets. Consider extracting these into named constants to improve code maintainability and clarity.
+ private const int DefaultFutureDateOffset1 = 10; + private const int DefaultFutureDateOffset2 = 20; dp2.SelectedDate = DateTime.Today.AddDays(10); dp3.SelectedDate = DateTime.Today.AddDays(20); - dp2.SelectedDate = DateTime.Today.AddDays(10); - dp3.SelectedDate = DateTime.Today.AddDays(20); + dp2.SelectedDate = DateTime.Today.AddDays(DefaultFutureDateOffset1); + dp3.SelectedDate = DateTime.Today.AddDays(DefaultFutureDateOffset2);src/Consolonia.Gallery/Gallery/GalleryViews/GalleryGradientBrush.axaml.cs (2)
Line range hint
29-44
: LGTM! Consider extracting gradient stopsThe radial gradient configuration is correct, but consider extracting the gradient stops into a reusable property or resource if these colors are used elsewhere in the gallery.
+ private static GradientStops DefaultRadialStops => new() + { + new GradientStop { Color = Colors.Black, Offset = 0 }, + new GradientStop { Color = Colors.Red, Offset = 1 } + }; private void Radial_Click(object sender, RoutedEventArgs e) { MyGrid.Background = new RadialGradientBrush { Center = new RelativePoint(0.5, 0.5, RelativeUnit.Relative), GradientOrigin = new RelativePoint(0.5, 0.5, RelativeUnit.Relative), RadiusX = RelativeScalar.Parse("50%"), RadiusY = RelativeScalar.Parse("50%"), - GradientStops = new GradientStops - { - new GradientStop { Color = Colors.Black, Offset = 0 }, - new GradientStop { Color = Colors.Red, Offset = 1 } - } + GradientStops = DefaultRadialStops }; }
Line range hint
45-61
: LGTM! Consider adding documentationThe conic gradient implementation is correct, but consider adding a comment explaining the significance of the
Angle = 0
setting and the color wheel effect created by the gradient stops.private void Conic_Click(object sender, RoutedEventArgs e) { + // Creates a color wheel effect starting from the top (0 degrees) + // with evenly distributed colors at 90-degree intervals MyGrid.Background = new ConicGradientBrush { Center = new RelativePoint(0.5, 0.5, RelativeUnit.Relative), Angle = 0, GradientStops = new GradientStopssrc/Consolonia.Gallery/View/ControlsListView.axaml.cs (1)
Line range hint
1-143
: Consider improving separation of concernsThe current implementation mixes UI concerns with business logic and file operations. Consider:
- Moving file operations to a dedicated service
- Implementing proper MVVM pattern with commands instead of event handlers
- Injecting dependencies instead of using static references
Would you like assistance in designing a more maintainable architecture?
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryMessageBox.axaml.cs (1)
24-66
: Consider extracting common message box creation pattern.While the current implementation is correct, there's significant code duplication across the event handlers. Consider creating a helper method to reduce duplication.
Here's a suggested refactoring:
+ private async Task ShowMessageBox(Mode mode, string title, string message) + { + var mb = new MessageBox + { + Mode = mode, + Title = title + }; + MessageBoxResult result = await mb.ShowDialogAsync(this, message); + ViewModel.Result = result.ToString(); + } - private async void OnOk(object sender, RoutedEventArgs e) - { - var mb = new MessageBox - { - Mode = Mode.Ok, - Title = "OK Message box" - }; - MessageBoxResult result = await mb.ShowDialogAsync(this, "This is a message"); - ViewModel.Result = result.ToString(); - } + private async void OnOk(object sender, RoutedEventArgs e) + { + await ShowMessageBox(Mode.Ok, "OK Message box", "This is a message"); + }src/Consolonia.Gallery/Gallery/GalleryViews/GalleryStorage.axaml (2)
27-44
: Consider adding accessibility attributes for screen readers.The Files section layout and DataTemplate implementation look good, with proper type safety through DataType specification. However, consider adding AutomationProperties.Name or similar accessibility attributes for the emoji icons to improve screen reader support.
- <TextBlock Text="📰 " /> + <TextBlock Text="📰 " AutomationProperties.Name="File" />
Line range hint
46-64
: Consider adding accessibility attributes for screen readers.The Folders section maintains good consistency with the Files section. Similarly, consider adding accessibility attributes for the folder emoji icon.
- <TextBlock Text="📁 " /> + <TextBlock Text="📁 " AutomationProperties.Name="Folder" />src/Consolonia.Gallery/Gallery/GalleryViews/GalleryStorage.axaml.cs (4)
32-65
: Consider extracting file patterns to constants.The file picker implementation is well-structured, but consider extracting the file patterns to constants for better maintainability and reuse across different picker configurations.
+ private static class FilePatterns + { + public const string Text = "*.txt"; + public const string Csv = "*.csv"; + public const string Pdf = "*.pdf"; + public const string All = "*"; + } FileTypeFilter = new List<FilePickerFileType> { - new("All files") { Patterns = ["*"] }, - new("Text") { Patterns = ["*.txt"] }, - new("Comma Delimited Files") { Patterns = ["*.csv"] }, - new("PDF") { Patterns = ["*.pdf"] } + new("All files") { Patterns = [FilePatterns.All] }, + new("Text") { Patterns = [FilePatterns.Text] }, + new("Comma Delimited Files") { Patterns = [FilePatterns.Csv] }, + new("PDF") { Patterns = [FilePatterns.Pdf] } }
69-95
: Consider extracting common storage provider access pattern.The lifetime check and storage provider access pattern is duplicated across methods. Consider extracting it to a helper method.
+ private async Task<IStorageProvider?> GetStorageProviderAsync() + { + if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime lifetime) + { + var provider = lifetime.MainWindow.StorageProvider; + return provider.CanOpen ? provider : null; + } + return null; + } private async Task OpenFolders(string title, bool allowMultiple) { - if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime lifetime) - { - IStorageProvider storageProvider = lifetime.MainWindow.StorageProvider; - if (storageProvider.CanOpen) - { + if (var storageProvider = await GetStorageProviderAsync()) + { var folders = await storageProvider.OpenFolderPickerAsync(/*...*/); ViewModel.Folders = folders; - } } }
98-122
: Consider reusing file type definitions.The save dialog's file type choices duplicate the open dialog's definitions. These could be shared using the previously suggested FilePatterns constants and a shared method for creating FilePickerFileType lists.
+ private static List<FilePickerFileType> GetCommonFileTypes(bool includeAll = true) + { + var types = new List<FilePickerFileType> + { + new("Text") { Patterns = [FilePatterns.Text] }, + new("Comma Delimited Files") { Patterns = [FilePatterns.Csv] }, + new("PDF") { Patterns = [FilePatterns.Pdf] } + }; + if (includeAll) + types.Insert(0, new("All files") { Patterns = [FilePatterns.All] }); + return types; + } // In OpenFiles: - FileTypeFilter = new List<FilePickerFileType> { ... } + FileTypeFilter = GetCommonFileTypes() // In OnSaveFile: - FileTypeChoices = new List<FilePickerFileType> { ... } + FileTypeChoices = GetCommonFileTypes(includeAll: false)
32-122
: Consider organizing methods into regions or partial classes.The implementation is clean, but readability could be improved by grouping related methods (open/save/helper methods) into regions or partial classes.
Example organization:
public partial class GalleryStorage { #region File Operations private async Task OpenFiles(/*...*/) { /*...*/ } private async void OnOpenFile(/*...*/) { /*...*/ } private async void OnOpenMultipleFiles(/*...*/) { /*...*/ } private async void OnSaveFile(/*...*/) { /*...*/ } #endregion #region Folder Operations private async Task OpenFolders(/*...*/) { /*...*/ } private async void OnOpenFolder(/*...*/) { /*...*/ } private async void OnOpenMultipleFolders(/*...*/) { /*...*/ } #endregion #region Helpers private async Task<IStorageProvider?> GetStorageProviderAsync() { /*...*/ } private static List<FilePickerFileType> GetCommonFileTypes(/*...*/) { /*...*/ } #endregion }src/Consolonia.Gallery/Gallery/GalleryViews/GalleryLabel.axaml (2)
10-12
: Consider optimizing Grid definitions for maintainabilityThe Grid has 6 row definitions (
Auto,Auto,Auto,Auto,Auto,*
) but only uses 3 rows. Consider removing unused row definitions to improve maintainability.Additionally, the fixed
Width="246"
might limit responsiveness. Consider using relative sizing or MinWidth/MaxWidth constraints instead.- RowDefinitions="Auto,Auto,Auto,Auto,Auto,*" + RowDefinitions="Auto,Auto,Auto"
31-39
: Consider using a more neutral term for better UXWhile the implementation is technically correct, consider using a more neutral term instead of "Banned" for better user experience. Terms like "Restricted" or "Suspended" might be more appropriate.
- _Banned + _Restrictedsrc/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml.cs (1)
24-27
: Consider documenting or constraining the random dimension ranges.While the random dimensions work, it would be helpful to:
- Document why these specific ranges (10-30 for width, 10-20 for height) were chosen
- Consider using named constants for the min/max values to make them more maintainable
public class SomeDialogWindow : DialogWindow { + private const int MIN_WIDTH = 10; + private const int MAX_WIDTH_OFFSET = 20; + private const int MIN_HEIGHT = 10; + private const int MAX_HEIGHT_OFFSET = 10; // ReSharper disable once MemberCanBePrivate.Global Can be used by constructor - public SomeDialogWindow() : this(10 + Random.Next(20), 10 + Random.Next(10)) + public SomeDialogWindow() : this( + MIN_WIDTH + Random.Next(MAX_WIDTH_OFFSET), + MIN_HEIGHT + Random.Next(MAX_HEIGHT_OFFSET)) { }src/Consolonia.Core/InternalHelpers/FlagTranslator.cs (1)
17-17
: Consider performance optimization for the loop.The tuple deconstruction in the foreach loop could impact performance. Consider using array indexing or caching the deconstructed values if this is in a performance-critical path.
- foreach ((TInput inFlag, TOutput outFlag) in mapping) + for (var i = 0; i < mapping.Length; i++) + { + var (inFlag, outFlag) = mapping[i];.github/workflows/editorconfig.yml (1)
Line range hint
15-15
: Address TODO comments in workflowThere are several TODO comments that need attention:
- "todo: is this needed?" for branch info step
- "todo: need to check whether has changes" for install-resharper and commit steps
Consider implementing proper change detection before commit steps to avoid empty commits.
Also applies to: 53-56
🧰 Tools
🪛 yamllint (1.35.1)
[error] 50-50: trailing spaces
(trailing-spaces)
src/Consolonia.Core/Infrastructure/SystemStorageFolder.cs (2)
31-35
: Consider using File.CreateAsync for better async I/OWhile the current implementation is functional, consider using
File.CreateAsync
when available for truly asynchronous file creation.-string path = System.IO.Path.Combine(directoryInfo.FullName, name); -await using (FileStream stream = File.Create(path)) -{ - await stream.WriteAsync(Array.Empty<byte>().AsMemory(0, 0)); -} +string path = System.IO.Path.Combine(directoryInfo.FullName, name); +await using var stream = await File.CreateAsync(path); +await stream.WriteAsync(Array.Empty<byte>());
85-87
: Consider async file operations for MoveThe
MoveAsync
method performs synchronous file operations which could block the thread. Consider using async alternatives when available.-string targetPath = System.IO.Path.Combine(destination.Path.LocalPath, directoryInfo.Name); -directoryInfo.MoveTo(targetPath); -return Task.FromResult((IStorageItem)new SystemStorageFolder(targetPath)); +string targetPath = System.IO.Path.Combine(destination.Path.LocalPath, directoryInfo.Name); +await Task.Run(() => directoryInfo.MoveTo(targetPath)); +return new SystemStorageFolder(targetPath);src/Consolonia.Core/Drawing/ConsoloniaRenderInterface.cs (1)
54-82
: Consider removing unused variablesWhile the code is functionally correct and the ReSharper comments document the intention, consider removing the unused variables to improve code maintainability. If these variables are kept for future use or documentation purposes, consider adding a comment explaining their purpose.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (82)
.github/workflows/editorconfig.yml
(1 hunks)src/.editorconfig
(4 hunks)src/Consolonia.Core/Drawing/ConsoloniaRenderInterface.cs
(3 hunks)src/Consolonia.Core/Drawing/DrawingContextImpl.cs
(13 hunks)src/Consolonia.Core/Drawing/PixelBufferImplementation/ColorConverter.cs
(1 hunks)src/Consolonia.Core/Drawing/PixelBufferImplementation/DrawingBoxSymbol.cs
(1 hunks)src/Consolonia.Core/Drawing/PixelBufferImplementation/Pixel.cs
(2 hunks)src/Consolonia.Core/Drawing/PixelBufferImplementation/PixelBufferCoordinate.cs
(1 hunks)src/Consolonia.Core/Drawing/PixelBufferImplementation/PixelBufferSize.cs
(1 hunks)src/Consolonia.Core/Drawing/RenderTarget.cs
(1 hunks)src/Consolonia.Core/Drawing/StreamGeometryImpl.cs
(2 hunks)src/Consolonia.Core/Helpers/Extensions.cs
(2 hunks)src/Consolonia.Core/Infrastructure/ArrowsAndKeyboardNavigationHandler.cs
(2 hunks)src/Consolonia.Core/Infrastructure/ConsoleKeyboardDevice.cs
(1 hunks)src/Consolonia.Core/Infrastructure/ConsoleWindow.cs
(5 hunks)src/Consolonia.Core/Infrastructure/ConsoloniaApplication.cs
(1 hunks)src/Consolonia.Core/Infrastructure/ExceptionSink.cs
(1 hunks)src/Consolonia.Core/Infrastructure/ExceptionSinkExtensions.cs
(1 hunks)src/Consolonia.Core/Infrastructure/NotSupportedRequest.cs
(1 hunks)src/Consolonia.Core/Infrastructure/SystemStorageFolder.cs
(3 hunks)src/Consolonia.Core/InternalHelpers/FlagTranslator.cs
(2 hunks)src/Consolonia.Core/Styles/ResourceIncludeBase.cs
(3 hunks)src/Consolonia.Core/Text/GlyphTypeface.cs
(1 hunks)src/Consolonia.Gallery/Consolonia.Gallery.csproj
(1 hunks)src/Consolonia.Gallery/Gallery/GalleryViews/GalleryAnimatedLines.axaml
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(1 hunks)src/Consolonia.Gallery/Gallery/GalleryViews/GalleryWelcome.axaml.cs
(0 hunks)src/Consolonia.Gallery/Gallery/GalleryViews/ResourceTest.axaml
(1 hunks)src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml
(1 hunks)src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml.cs
(2 hunks)src/Consolonia.Gallery/Program.cs
(1 hunks)src/Consolonia.Gallery/View/ControlsListView.axaml
(1 hunks)src/Consolonia.Gallery/View/ControlsListView.axaml.cs
(4 hunks)src/Consolonia.Gallery/View/XamlDialogWindow.axaml
(1 hunks)src/Consolonia.Gallery/View/XamlDialogWindow.axaml.cs
(2 hunks)
⛔ Files not processed due to max files limit (12)
- src/Consolonia.GuiCS/CursorVisibility.cs
- src/Consolonia.GuiCS/Event.cs
- src/Consolonia.GuiCS/Point.cs
- src/Consolonia.GuiCS/Size.cs
- src/Consolonia.GuiCS/UnmanagedLibrary.cs
- src/Consolonia.GuiCS/WindowsDriver.cs
- src/Consolonia.GuiCS/binding.cs
- src/Consolonia.GuiCS/constants.cs
- src/Consolonia.GuiCS/handles.cs
- src/Consolonia.sln.DotSettings
- src/Example/Program.cs
- src/Example/Views/DataGridTestWindow.axaml
💤 Files with no reviewable changes (16)
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryFlyout.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCheckBox.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCanvas.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryButton.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryListBox.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryLabel.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryProgressBar.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryImage.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryRadioButton.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryTextBox.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryComboBox.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryTextBlock.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendar.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryWelcome.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryTabControl.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryScrollViewer.axaml.cs
✅ Files skipped from review due to trivial changes (34)
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryBorders.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendar.axaml
- src/Consolonia.Core/Drawing/PixelBufferImplementation/DrawingBoxSymbol.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendarPicker.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCheckBox.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryWelcome.axaml
- src/Consolonia.Gallery/View/XamlDialogWindow.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryMenu.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryDialog.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryBorders.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryMessageBox.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryButton.axaml
- src/Consolonia.Core/Infrastructure/ConsoleKeyboardDevice.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryTextBox.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryColors.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/ResourceTest.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryScrollViewer.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryComboBox.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryProgressBar.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryGradientBrush.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryAnimatedLines.axaml.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryAnimatedLines.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryFlyout.axaml
- src/Consolonia.Core/Drawing/RenderTarget.cs
- src/Consolonia.Gallery/View/ControlsListView.axaml
- src/Consolonia.Core/Drawing/StreamGeometryImpl.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryDialog.axaml
- src/Consolonia.Core/Infrastructure/ConsoloniaApplication.cs
- src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryImage.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCanvas.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryListBox.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryTextBlock.axaml
- src/Consolonia.Gallery/Gallery/GalleryViews/GalleryDataGrid.axaml
🔇 Additional comments (58)
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryTabControl.axaml (2)
6-6
: LGTM! Good practice adding mc:Ignorable.
Adding mc:Ignorable="d"
is a good practice as it ensures design-time attributes don't interfere with runtime behavior.
36-39
: LGTM! Improved type safety with explicit DataType specifications.
Adding explicit DataType
attributes to both templates is a good enhancement that:
- Improves type safety through compile-time checking
- Enhances IDE support and IntelliSense
- Makes the code more maintainable by clearly documenting expected types
Also applies to: 40-43
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryRadioButton.axaml (1)
5-5
: LGTM: Formatting improvement
The whitespace adjustment improves code readability and maintains consistent formatting.
src/Consolonia.Core/Infrastructure/ArrowsAndKeyboardNavigationHandler.cs (1)
15-15
: LGTM! Good simplification of initialization.
The direct field initialization is a cleaner approach compared to constructor initialization, making the code more concise while maintaining the same functionality.
src/Consolonia.Gallery/Consolonia.Gallery.csproj (1)
13-13
: Consider conditionally referencing the experimental designer project
Adding a reference to an experimental project could impact stability. Since this appears to be design-time functionality (based on the Designer suffix), consider making it a conditional reference.
- <ProjectReference Include="..\Experimental\Consolonia.Designer\Consolonia.Designer.csproj" />
+ <ProjectReference Include="..\Experimental\Consolonia.Designer\Consolonia.Designer.csproj"
+ Condition="'$(Configuration)' == 'Debug'" />
Let's verify the impact and usage:
src/Consolonia.Core/Infrastructure/NotSupportedRequest.cs (1)
Line range hint 9-26
: Overall design looks solid!
The class demonstrates good practices:
- Sealed class prevents inheritance (appropriate for error types)
- Clear separation between internal error checking and public handling
- Immutable design with controlled state modification through
SetHandled()
src/Consolonia.Core/Text/GlyphTypeface.cs (2)
66-67
: Good improvement to immutability!
Converting Weight
and Style
to init-only properties is a positive change that better reflects the immutable nature of font characteristics. This change improves thread-safety and follows modern C# practices.
66-67
: Verify usage patterns across the codebase
Let's ensure no existing code relies on runtime mutation of these properties.
✅ Verification successful
Let me try a different approach to search for property assignments.
Based on the search results, I can now generate the final response:
The change to init-only properties is safe to proceed
The search results show that Weight
and Style
properties are only set during object initialization in FontManagerImpl.TryCreateGlyphTypeface
and are only read in test assertions. No runtime mutations of these properties were found in the codebase. The serialization usage found is unrelated to GlyphTypeface
class.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for any direct property assignments to Weight or Style
# that might be affected by the change to init-only setters
echo "Searching for Weight property assignments..."
rg -l "\.Weight\s*=\s*(?!.*new\s)" --type csharp
echo "Searching for Style property assignments..."
rg -l "\.Style\s*=\s*(?!.*new\s)" --type csharp
# Look for potential serialization usage
echo "Checking for serialization usage..."
rg -l "JsonSerializer|XmlSerializer|DataContractSerializer" --type csharp
Length of output: 1164
Script:
#!/bin/bash
# Search for Weight property assignments with proper context
echo "Searching for Weight property assignments..."
rg "\.Weight\s*=" --type csharp -A 2
echo "Searching for Style property assignments..."
rg "\.Style\s*=" --type csharp -A 2
# Also search for GlyphTypeface usage to understand the context
echo "Searching for GlyphTypeface usage..."
rg "GlyphTypeface" --type csharp -A 2
Length of output: 7004
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryCalendarPicker.axaml.cs (1)
50-53
: LGTM! Good modernization of PropertyChanged implementation.
The updated OnPropertyChanged
method signature with [CallerMemberName]
attribute is a good improvement. This is the recommended pattern for implementing INotifyPropertyChanged
in C# as it:
- Reduces the chance of runtime errors from mistyped property names
- Makes the code more maintainable by automatically handling property name changes during refactoring
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryGradientBrush.axaml.cs (2)
3-3
: LGTM! Clean import organization
The explicit import of Avalonia.Interactivity
supports the simplified type references in the method signatures, improving code readability.
Line range hint 15-28
: LGTM! Verify event handler registration
The simplified event handler signature and gradient configuration look correct.
✅ Verification successful
Event handler registration is properly implemented
The Linear_Click
event handler is correctly registered in the XAML file through the Click
property of the Button control, and the handler signature in the code-behind matches the expected event pattern.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Verify the event handler is properly registered in the XAML file
rg -l "Linear_Click" --glob "*.axaml" src/Consolonia.Gallery/Gallery/GalleryViews/
Length of output: 153
Script:
#!/bin/bash
# Check the content of the XAML file to verify the event handler registration
cat src/Consolonia.Gallery/Gallery/GalleryViews/GalleryGradientBrush.axaml
Length of output: 1516
src/Consolonia.Gallery/View/ControlsListView.axaml.cs (5)
8-8
: LGTM: Required namespace for event handling
The addition of Avalonia.Interactivity
namespace is appropriate for the event handlers used in this class.
27-27
: Nice modernization improvements!
Good use of:
- C# 12 collection expressions (
[]
) - Pattern matching for application lifetime check
- Simplified initialization without redundant
this
keyword
Also applies to: 33-33, 38-38, 40-43
54-54
: Good UX improvement with Focus()
The addition of Focus()
after selection is a nice touch for better user experience. Code cleanup removing redundant this
keywords also improves readability.
Also applies to: 74-75
85-87
: LGTM: Clean implementation
Simple and effective implementation of the exit functionality.
106-110
: LGTM: Good use of pattern matching
Clean implementation with proper null checking and pattern matching. The removal of explicit type in Enum.TryParse
makes the code more concise while maintaining type safety.
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryMessageBox.axaml.cs (2)
2-2
: LGTM! Clean namespace organization and field declaration.
The explicit import of Avalonia.Interactivity and the concise field declaration improve code clarity.
Also applies to: 11-11
19-19
: LGTM! Simplified DataContext assignment.
The removal of the redundant 'this' keyword aligns with modern C# style guidelines.
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryStorage.axaml (2)
6-6
: LGTM: Clean namespace and DataContext setup!
The addition of the storage namespace and proper DataContext configuration for both runtime and design-time is well structured.
Also applies to: 9-9
13-25
: LGTM: Clean UI layout and event handler setup!
The WrapPanel layout provides good organization of related buttons, with consistent formatting and clear event handler naming.
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryStorage.axaml.cs (1)
17-17
: LGTM: Clean MVVM implementation!
Good use of ObservableProperty with readonly collections ensuring immutability.
Also applies to: 19-19
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryColors.axaml.cs (1)
16-18
: Consider thread safety implications of Random.Shared
While using Random.Shared
is generally a good practice for better performance, be aware that it's shared across all threads. In a UI context, this is typically fine, but if this code might run in a multi-threaded scenario, consider using Random.Shared.Next()
atomically.
✅ Verification successful
Random.Shared usage is safe in this context
The usage of Random.Shared
in this UI component is completely safe. The evidence shows that:
Random.Shared
is only used once in the entire codebase, specifically in the constructor ofGalleryColors
- There are no async/concurrent patterns in the file
- The random number generation is only used for initial UI state setup
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check for any concurrent usage of Random.Shared
rg -l "Random.Shared" | xargs -I {} rg "Thread|Task|Parallel|async" {}
Length of output: 74
Script:
#!/bin/bash
# Let's first check if Random.Shared is used in any other files
rg "Random.Shared" -B 2 -A 2
# Also check for any async/concurrent patterns in the GalleryColors file
rg "async|await|Task|Thread|Parallel" "src/Consolonia.Gallery/Gallery/GalleryViews/GalleryColors.axaml.cs"
# Check the base class and interfaces implemented by GalleryColors
ast-grep --pattern 'class GalleryColors : $$$'
Length of output: 749
src/Consolonia.Gallery/Gallery/GalleryViews/GalleryLabel.axaml (3)
13-21
: LGTM! First name field implementation follows best practices
The implementation includes proper label targeting, accessibility setup with access key, and correct data binding.
22-30
: LGTM! Last name field implementation follows best practices
The implementation includes proper label targeting, accessibility setup with access key, and correct data binding.
18-18
: Verify control name references in code-behind and viewmodels
The control names have been updated to PascalCase. Ensure all references to these controls in code-behind files and viewmodels have been updated accordingly.
Also applies to: 27-27, 36-36
✅ Verification successful
No impact found from control name changes
The code-behind file is a simple UserControl implementation with no direct references to the controls. Since XAML controls are scoped to their containing view and there are no references found in the code-behind, the name changes appear to be isolated to the XAML file itself.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for any remaining camelCase references to these controls
rg -i "firstNameEdit|lastNameEdit|bannedCheck" --type-add 'csharp:*.{cs,xaml.cs}' -t csharp
Length of output: 93
Script:
#!/bin/bash
# Let's try a broader search to find any code-behind or viewmodel files related to GalleryLabel
fd -e cs -e xaml.cs "GalleryLabel" --exec cat {}
Length of output: 279
src/Consolonia.Gallery/View/XamlDialogWindow.axaml.cs (3)
4-4
: LGTM!
The added import is necessary for the ILogical
type usage and follows the proper import organization.
18-18
: LGTM!
The simplified type reference is cleaner while maintaining the same functionality.
22-22
: LGTM!
The explicit type declaration improves code clarity and type safety.
src/Consolonia.Gallery/Gallery/GalleryViews/SomeDialogWindow.axaml.cs (2)
11-12
: LGTM!
Good practice using a static readonly Random instance to avoid potential issues with random number generation.
29-29
: LGTM!
The simplified type reference is consistent with the changes in XamlDialogWindow.
src/Consolonia.Core/Styles/ResourceIncludeBase.cs (3)
34-34
: Verify Accessibility of baseUri
Ensure that the baseUri
variable is accessible within the method. After reverting the class declaration, baseUri
should be a field in the class.
Proposed Action:
Confirm that the baseUri
field is declared and accessible in this context. If not, adjust the code accordingly.
77-77
: Approved: Addition of Children
Property
The addition of the Children
property enhances the class by providing access to child styles, ensuring compliance with the IStyle
interface.
12-12
:
Critical Issue: Invalid Use of Primary Constructor in Class
The syntax public abstract class ResourceIncludeBase(Uri baseUri) : IResourceProvider, IStyle
attempts to use a primary constructor in a class, which is not supported in C# versions up to C# 11. Primary constructors are only available in record types, not in classes. This will result in a compilation error.
Proposed Fix:
Revert to the traditional constructor and field initialization:
-public abstract class ResourceIncludeBase(Uri baseUri) : IResourceProvider, IStyle
+public abstract class ResourceIncludeBase : IResourceProvider, IStyle
+{
+ private readonly Uri baseUri;
+
+ protected ResourceIncludeBase(Uri baseUri)
+ {
+ this.baseUri = baseUri;
+ }
+
+ // Rest of the class...
+}
Likely invalid or redundant comment.
src/Consolonia.Core/Drawing/PixelBufferImplementation/PixelBufferSize.cs (1)
3-3
:
Critical Issue: Invalid Use of Primary Constructor in Struct
The syntax public readonly struct PixelBufferSize(ushort width, ushort height)
uses a primary constructor in a struct, which is not supported in C# versions up to C# 11. Primary constructors are only available in record types, not in structs. This will result in a compilation error.
Proposed Fix:
Define explicit properties and provide a constructor:
-public readonly struct PixelBufferSize(ushort width, ushort height)
+public readonly struct PixelBufferSize
+{
+ public ushort Width { get; }
+ public ushort Height { get; }
+
+ public PixelBufferSize(ushort width, ushort height)
+ {
+ Width = width;
+ Height = height;
+ RightBottom = new PixelBufferCoordinate(width, height);
+ }
+
+ // Rest of the struct...
+}
Likely invalid or redundant comment.
src/Consolonia.Core/Infrastructure/ExceptionSinkExtensions.cs (1)
6-8
: Approved: Correct Usage of Namespace and Pragma Directives
The use of #pragma warning disable IDE0130
and the custom namespace declaration effectively suppresses specific analyzer warnings, maintaining code clarity while adhering to project conventions.
src/Consolonia.Gallery/Program.cs (1)
17-22
: Approved: Enhanced Readability and Logging Integration
Converting BuildAvaloniaApp
from an expression-bodied method to a block-bodied method improves readability, especially with the addition of the LogToException()
call. The method chaining is clear, and the integration of logging enhances the application's debugging capabilities.
src/Consolonia.Core/InternalHelpers/FlagTranslator.cs (1)
5-7
: LGTM! Clean primary constructor usage.
Good use of C# primary constructor syntax for a more concise and immutable design.
src/Consolonia.Core/Drawing/PixelBufferImplementation/PixelBufferCoordinate.cs (1)
8-11
: LGTM! Clean modernization of the struct.
Excellent use of C# primary constructor for the readonly struct. The property initialization is clean and maintains immutability effectively.
src/Consolonia.Core/Infrastructure/ExceptionSink.cs (1)
16-16
: Modernized array syntax looks good!
The changes leverage C# 12's collection expressions feature for cleaner array initialization syntax. This improves code readability while maintaining the same functionality.
Let's verify the project targets .NET 8+ which is required for C# 12 features:
Also applies to: 20-20, 27-27, 34-34
✅ Verification successful
✅ C# 12 collection expressions are compatible with the project
The project targets .NET 8.0 as specified in Directory.Build.props, which fully supports C# 12 features including collection expressions. The modernized array syntax changes are safe to use.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check target framework version in project file
rg -A 2 "TargetFramework" src/Consolonia.Core/*.csproj
Length of output: 68
Script:
#!/bin/bash
# Let's try different approaches to find the target framework version
# 1. Using cat to directly read the project file
cat src/Consolonia.Core/Consolonia.Core.csproj
# 2. Alternative search for framework-related content
rg -i "framework" src/Consolonia.Core/Consolonia.Core.csproj
# 3. Search for SDK version which might indicate .NET version support
rg -i "sdk" src/Consolonia.Core/Consolonia.Core.csproj
Length of output: 1040
Script:
#!/bin/bash
# The target framework might be defined in the Directory.Core.Build.props file
# Let's check the parent directory for this file
fd "Directory.Core.Build.props" --max-depth 3
# If found, let's read its contents
cat Directory.Core.Build.props
Length of output: 1047
Script:
#!/bin/bash
# Let's check for a global Directory.Build.props at the root level
# and any other potential build files that might contain framework version
fd "Directory.Build.props|global.json" --max-depth 2
# Let's read their contents if found
cat Directory.Build.props 2>/dev/null
cat global.json 2>/dev/null
Length of output: 1069
src/Consolonia.Core/Infrastructure/SystemStorageFolder.cs (1)
11-11
: Good use of C# 12 primary constructor!
The primary constructor syntax reduces boilerplate code while maintaining clear parameter declaration.
src/Consolonia.Core/Helpers/Extensions.cs (2)
52-53
: LGTM: Documentation improvement
The grammatical correction in the comment improves readability.
141-141
: LGTM: Improved null safety
The change to use a logical OR with null check (console == null || console.SupportsComplexEmoji
) is a safer approach that prevents potential NullReferenceException.
src/Consolonia.Core/Drawing/PixelBufferImplementation/Pixel.cs (2)
97-97
: LGTM: Documentation improvement
The grammatical correction in the comment improves readability.
175-175
: LGTM: Modern C# pattern matching
The change to use pattern matching with declaration (obj is Pixel pixel
) improves code readability and follows modern C# practices.
src/Consolonia.Core/Drawing/ConsoloniaRenderInterface.cs (6)
113-114
: LGTM: Modern C# using declaration
The change to use the simplified using declaration improves code readability while maintaining proper resource disposal.
125-130
: LGTM: Improved code clarity
The changes improve readability through:
- Modern using declarations
- Clear variable naming
- Breaking down calculations into readable steps
136-141
: LGTM: Consistent improvements
The changes maintain consistency with other method improvements in the file.
146-147
: LGTM: Consistent modernization
The changes maintain consistency with the modern C# practices used throughout the file.
Also applies to: 152-154
159-164
: LGTM: Consistent improvements
The changes maintain consistency with the code improvements throughout the file.
169-174
: LGTM: Consistent improvements
The changes maintain consistency with the code improvements throughout the file.
src/Consolonia.Core/Infrastructure/ConsoleWindow.cs (4)
44-44
: LGTM! Improved encapsulation by making PixelBuffer setter private.
The change enhances encapsulation by preventing external modifications to the buffer state.
106-106
: LGTM! Modern array initialization syntax.
The change uses the new C# collection initializer syntax, making the code more concise while maintaining the same functionality.
273-273
: LGTM! Improved comment readability.
Added proper spacing in the TODO comment for better readability.
355-357
: LGTM! Clarified method cancellation behavior.
The added comment clarifies that the method properly handles task cancellation, and the ReSharper warning suppression is appropriate.
src/Consolonia.Core/Drawing/DrawingContextImpl.cs (1)
47-52
: LGTM! Modernized array initialization syntax.
Updated to use the new C# collection initializer syntax for better readability while maintaining the same functionality.
src/.editorconfig (3)
1067-1067
: LGTM! Adjusted severity for virtual members warning.
Reduced severity from suggestion to hint for virtual members that are never inherited, which is appropriate for cleanup purposes.
2726-2726
: LGTM! Refined async method detection severity.
Adjusted severity for detecting methods with async overloads to better align with async/await best practices.
3384-3385
: LGTM! Refined XAML warning severities.
Adjusted severity levels for XAML-related warnings to be less intrusive while maintaining code quality checks.
src/Consolonia.Core/Drawing/PixelBufferImplementation/PixelBufferSize.cs
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Actionable comments posted: 1
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (1)
src/Consolonia.Core/Styles/ResourceIncludeBase.cs
(2 hunks)
🔇 Additional comments (2)
src/Consolonia.Core/Styles/ResourceIncludeBase.cs (2)
12-12
: LGTM: Modern C# syntax adoption
Good use of C# 12's primary constructor syntax, which makes the code more concise and clearer about its dependencies.
35-36
: LGTM: Modern collection expression syntax
The array initialization using [loaded]
is correct and leverages C# 12's collection expressions feature. This is actually an improvement over the previous new[] { loaded }
syntax suggested in the past review.
@tomlm Approve plz one more time |
No description provided.