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Merge pull request HDR-Development#2380 from HDR-Development/smashlin…
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…e-update

Add Smashline Priority and acmd stub functionality
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WuBoytH authored Apr 24, 2024
2 parents 2b3acc4 + 0180609 commit e9cb4e5
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Showing 830 changed files with 6,898 additions and 6,846 deletions.
139 changes: 106 additions & 33 deletions Cargo.lock

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26 changes: 13 additions & 13 deletions fighters/bayonetta/src/acmd/aerials.rs
Original file line number Diff line number Diff line change
Expand Up @@ -439,21 +439,21 @@ unsafe extern "C" fn game_landingairlw(agent: &mut L2CAgentBase) {
}

pub fn install(agent: &mut Agent) {
agent.acmd("game_attackairn", game_attackairn);
agent.acmd("game_attackairnhold", game_attackairnhold);
agent.acmd("game_attackairn", game_attackairn, Priority::Low);
agent.acmd("game_attackairnhold", game_attackairnhold, Priority::Low);

agent.acmd("game_attackairf", game_attackairf);
agent.acmd("game_attackairf2", game_attackairf2);
agent.acmd("game_attackairf3", game_attackairf3);
agent.acmd("game_attackairf", game_attackairf, Priority::Low);
agent.acmd("game_attackairf2", game_attackairf2, Priority::Low);
agent.acmd("game_attackairf3", game_attackairf3, Priority::Low);

agent.acmd("game_attackairb", game_attackairb);
agent.acmd("expression_attackairb", expression_attackairb);
agent.acmd("game_attackairb", game_attackairb, Priority::Low);
agent.acmd("expression_attackairb", expression_attackairb, Priority::Low);

agent.acmd("game_attackairhi", game_attackairhi);
agent.acmd("effect_attackairhi", effect_attackairhi);
agent.acmd("expression_attackairhi", expression_attackairhi);
agent.acmd("game_attackairhihold", game_attackairhihold);
agent.acmd("game_attackairhi", game_attackairhi, Priority::Low);
agent.acmd("effect_attackairhi", effect_attackairhi, Priority::Low);
agent.acmd("expression_attackairhi", expression_attackairhi, Priority::Low);
agent.acmd("game_attackairhihold", game_attackairhihold, Priority::Low);

agent.acmd("game_attackairlw", game_attackairlw);
agent.acmd("game_landingairlw", game_landingairlw);
agent.acmd("game_attackairlw", game_attackairlw, Priority::Low);
agent.acmd("game_landingairlw", game_landingairlw, Priority::Low);
}
12 changes: 6 additions & 6 deletions fighters/bayonetta/src/acmd/ground.rs
Original file line number Diff line number Diff line change
Expand Up @@ -253,11 +253,11 @@ unsafe extern "C" fn game_attackdash(agent: &mut L2CAgentBase) {
}

pub fn install(agent: &mut Agent) {
agent.acmd("game_attack11", game_attack11);
agent.acmd("game_attack12", game_attack12);
agent.acmd("game_attack13", game_attack13);
agent.acmd("game_attack100", game_attack100);
agent.acmd("game_attack100end", game_attack100end);
agent.acmd("game_attack11", game_attack11, Priority::Low);
agent.acmd("game_attack12", game_attack12, Priority::Low);
agent.acmd("game_attack13", game_attack13, Priority::Low);
agent.acmd("game_attack100", game_attack100, Priority::Low);
agent.acmd("game_attack100end", game_attack100end, Priority::Low);

agent.acmd("game_attackdash", game_attackdash);
agent.acmd("game_attackdash", game_attackdash, Priority::Low);
}
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