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Golang library to manage hexagonal grids

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Hexgrid

This is a GO (Golang) library used to handle regular hexagons. It's based on the algorithms described at http://www.redblobgames.com/grids/hexagons/implementation.html

Usage

Importing

import "github.com/ishmulyan/hexgrid"

Examples

Creating hexagons

hexagonA := hexgrid.NewHex(1, 2) //at axial coordinates Q=1 R=2
hexagonB := hexgrid.NewHex(2, 3) //at axial coordinates Q=2 R=3

Measuring the distance (in hexagons) between two hexagons

distance := hexgrid.Distance(hexagonA, hexagonB)

Getting the array of hexagons on the path between two hexagons

origin := hexgrid.NewHex(10, 20)
destination := hexgrid.NewHex(30, 40)
path := hexgrid.Line(origin, destination) 

Creating a layout

origin := hexgrid.Point{X: 0, Y: 0}     // The coordinate that corresponds to the center of hexagon 0,0
size := hexgrid.Point{X: 100, Y: 100}  // The length of an hexagon side => 100
layout: = hexgrid.Layout{Origin: origin, Size: size, Orientation: OrientationFlatTop}

Obtaining the pixel that corresponds to a given hexagon

hex := hexgrid.NewHex(1, 0)             
pixel := hexgrid.HexToPixel(layout, hex)  // Pixel that corresponds to the center of hex 1,0 (in the given layout)

Obtaining the hexagon that contains the given pixel (and rounding it)

point := hexgrid.Point{X: 10, Y: 20}
hex := hexgrid.PixelToHex(layout, point).Round()

Contributing

  1. Fork it!
  2. Create your feature branch: git checkout -b my-new-feature
  3. Commit your changes: git commit -am 'Add some feature'
  4. Push to the branch: git push origin my-new-feature
  5. Submit a pull request

History

0.1. First version

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License

MIT

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