The full API documentation is here and this client tries to stick to the API as much as possible so if you see an option in the API docs, you can use it in the methods below.
1. Install the node module:
npm install iron_mq
2. Setup your Iron.io credentials
3. Create an IronMQ Client object:
var iron_mq = require('iron_mq');
var imq = new iron_mq.Client();
Or pass in credentials:
var imq = new iron_mq.Client({token: "MY_TOKEN", project_id: "MY_PROJECT_ID", queue_name: "MY_QUEUE"});
If no queue_name
is specified it defaults to default
.
Add keystone
section to your iron.json file:
{
"project_id": "57a7b7b35e8e331d45000001",
"keystone": {
"server": "http://your.keystone.host/v2.0/",
"tenant": "some-group",
"username": "name",
"password": "password"
}
}
var keystone = {
server: "http://your.keystone.host/v2.0/",
tenant: "some-gorup",
username: "name",
password: "password"
}
var imq = new iron_mq.Client({project_id: "57a7b7b35e8e331d45000001", keystone: keystone});
imq.queues(options, function(error, body) {});
Options:
per_page
- number of elements in response. The default is 30, the maximum is 100.previous
- this is the last queue on the previous page, it will start from the next one. If queue with specified name doesn’t exist result will contain first per_page queues that lexicographically greater than previousprefix
- an optional queue prefix to search on. e.g.,prefix=ca
could return queues["cars", "cats", etc.]
--
You can have as many queues as you want, each with their own unique set of messages.
var queue = imq.queue("my_queue");
Note: if queue with desired name does not exist it returns fake queue. Queue will be created automatically on post of first message or queue configuration update.
--
queue.info(function(error, body) {});
--
Messages are placed on the queue in a FIFO arrangement. If a queue does not exist, it will be created upon the first posting of a message.
queue.post(messages, function(error, body) {});
//without callback
queue.post("hello IronMQ!");
// single message
queue.post("hello IronMQ!", function(error, body) {});
// with options
queue.post({body: "hello IronMQ", delay: 30}, function(error, body) {});
// or multiple messages
queue.post(["hello", "IronMQ"], function(error, body) {});
// messages with options
queue.post(
[{body: "hello", delay: 35},
{body: "IronMQ", delay: 30}],
function(error, body) {}
);
Required messages' parameters:
body
: The message body as a string. This does not jsonify objects.
Optional messages' parameters:
delay
: The item will not be available on the queue until this many seconds have passed. Default is 0 seconds. Maximum is 604,800 seconds (7 days).
--
queue.reserve(options, function(error, body) {});
Options:
-
n
: The maximum number of messages to get. Default is 1. Maximum is 100. -
timeout
: After timeout (in seconds), item will be placed back onto queue. You must delete the message from the queue to ensure it does not go back onto the queue. If not set, value from POST is used. Default is 60 seconds. Minimum is 30 seconds. Maximum is 86,400 seconds (24 hours).
In reserve
function when n
parameter is specified and greater than 1 method returns list of messages.
Otherwise, message's object will be returned.
When you pop/reserve a message from the queue, it is no longer on the queue but it still exists within the system.
You have to explicitly delete the message or else it will go back onto the queue after the timeout
.
--
queue.msg_get(message_id, function(error, body) {});
--
Peeking at a queue returns the next messages on the queue, but it does not reserve them.
queue.peek(options, function(error, body) {});
queue.peek_n(options, function(error, body) {});
Options:
n
: The maximum number of messages to peek. Default is 1. Maximum is 100.
In peek
function when n
parameter is specified and greater than 1 method returns list of messages.
Otherwise, message's object will be returned. peek_n
function returns Array
of messages even if n
option
is set to 1 or omitted.
--
Touching a reserved message extends its timeout by the duration specified when the message was created, which is 60 seconds by default.
var message_id = "xxxxxxx";
var reservation_id = "xxxxxxx";
queue.msg_touch(message_id, reservation_id, {timeout: 120}, function(error, body) {});
--
queue.msg_release(message_id, reservation_id, {delay: 4600}, function(error, body) {});
Options:
delay
: The item will not be available on the queue until this many seconds have passed. Default is 0 seconds. Maximum is 604,800 seconds (7 days).
--
Be sure to delete a message from the queue when you're done with it.
queue.del(message_id, {}, function(error, body) {});
--
To delete a reserved message reservation_id
should be passed to the method.
queue.del(message_id, {reservation_id: 'xxxxxxxxx'}, function(error, body) {});
--
Delete multiple messages from a Queue after reserving or posting
queue.reserve({n:3}, function(error, messages) {
queue.del_multiple({reservation_ids: messages}, function(error,body){});
});
queue.post(["hello", "IronMQ"], function(error, ids) {
queue.del_multiple({ids: ids}, function(error,body){});
});
--
queue.clear(function(error, body) {});
--
queue.del_queue(function(error, body) {});
--
IronMQ push queues allow you to setup a queue that will push to an endpoint, rather than having to poll the endpoint. Here's the announcement for an overview.
var options = {
'message_timeout': 120,
'message_expiration': 24 * 3600,
'push': {
'subscribers': [
{
'name': 'subscriber_name',
'url': 'http://rest-test.iron.io/code/200?store=key1',
'headers': {
'Content-Type': 'application/json'
}
}
],
'retries': 4,
'retries_delay': 30,
'error_queue': 'error_queue_name'
}
};
imq.create_queue("test_name", options, function(error, body) {})
Options:
type
: String or symbol. Queue type.:pull
,:multicast
,:unicast
. Field required and static.message_timeout
: Integer. Number of seconds before message back to queue if it will not be deleted or touched.message_expiration
: Integer. Number of seconds between message post to queue and before message will be expired.
Push queues only:
push: subscribers
: An array of subscriber hashes containing aname
and aurl
required fields, and optionalheaders
hash.headers
's keys are names and values are means of HTTP headers. This set of subscribers will replace the existing subscribers. To add or remove subscribers, see the add subscribers endpoint or the remove subscribers endpoint. See below for example json.push: retries
: How many times to retry on failure. Default is 3. Maximum is 100.push: retries_delay
: Delay between each retry in seconds. Default is 60.push: error_queue
: String. Queue name to post push errors to.
Same as create queue
queue.update(options, function(error, body) {});
--
var subscribers = [
{
'name': 'first',
'url': 'http://first.endpoint.xx/process',
'headers': {
'Content-Type': 'application/json'
}
},
{
'name': 'second',
'url': 'http://second.endpoint.xx/process',
'headers': {
'Content-Type': 'application/json'
}
}
];
queue.add_subscribers(subscribers, function(error, body) {});
queue.rm_subscribers({name: 'first'}, function(error, body) {});
queue.rm_subscribers(
[{name: 'first'},
{name: 'second'}],
function(error, body) {}
);
Sets list of subscribers to a queue. Older subscribers will be removed.
var subscribers = [
{
"name": "the_only",
"url": "http://my.over9k.host.com/push"
}
];
queue.rpl_subscribers(subscribers, function(error, body) {});
--
After pushing a message:
queue.msg_push_statuses(message_id, function(error, body) {});
--
queue.del_msg_push_status(
message_id, reservation_id, subscriber_name, function(error, body) {});
--
If you want to revert you queue just update push_type
to "pull"
.
queue.update({push_type: "pull"}, function(error, body) {});
--
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