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A cross-platform tower defense and top-down shooter hybrid game made using libgdx framework.

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iceycode/battles-of-towers

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#README#

A cross platform simple tower defense-attack game for head-to-head play and multiplayer as well.

##Setup##

Using Libgdx with several 3rd party tools:

###VisUI###

An extension for libgdx UI which enables easy creation of custom scene2d.ui widgets. It is very easy to use and contains a lot of tools that I have been programming myself in the past (such as DialogUtils, which shows a popup dialog with buttons). You can load your own skins and use your own bundles for VisUI.

It also comes with a level editor, but is NOT a UI editor.

To use own bundle, copy default bundles to project and change what is needed, then load new bundle and set it for VisUI:

VisUI.setFileChooserBundle(I18NBundle) //sets file chooser bundle
VisUI.setDialogUtilsBundle(I18NBundle) //sets dialog utils bundle
VisUI.setTabbedPaneBundle(I18NBundle) //sets tabbed pane bundle
VisUI.setColorPickerBundle(I18NBundle) //sets color picker bundle (since 0.7.7)

See wiki for more info.

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A cross-platform tower defense and top-down shooter hybrid game made using libgdx framework.

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