LAdotNET is a project I stopped working on back in November 2019. I haven't had the time nor drive to work on it anymore. Screenshots and more info below.
Supports KR client version 1.6.4.1 You will be able to find it around the net.
Set your config files up like so:
loginserver/
- config/
- loginserver_config.yml
- network_config.yml
gameserver/
- config/
- network_config.yml
Worldserver does not have any config.
You are able to login, create a character and walk around in the first zone. Most of the packet data is hardcoded as I was just in the process of getting everything set up but there is a solid base here.
Packet data structures change literally every update, they swap shit around. You will be able to see what I'm talking about in some of the packet files.
I have also included a sniffer that might work if updated to the new client? I doubt they changed their "encryption".
The emulator supports KR client 1.6.4.1 which I will have uploaded by the time this goes public.
This was purely for learning purposes only, I love messing around with networking, just wanted to throw it up on Github instead of throwing it away.