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0.1.6 alpha

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@hydren hydren released this 27 Jun 11:59
· 155 commits to master since this release

Bug fixes and some improvements.

  • Fixed water tileset animation not working.
  • Added proper grass tileset (block id 4).
  • New CC0 background.
  • Game now accepts command-line parameters to choose resolution.
  • Improved memory usage due to a better flyweight pattern usage.
  • New file "config.properties" from which is possible to customize some of the game configuration.
  • Fixed missing null-initialization of game_map and world variables.
  • Slightly improved menus.
  • Added eclipse build configuration for experimental fgeal SFML wrapper.
  • Added very experimental eclipse build configurations for MSVC (except Allegro 5.0 and SFML 1.6)
  • Converted progressive jpeg images to non-progressive jpeg for compatibility with SFML wrapper.
  • Better compiler linker flags when dealing with Allegro 5.
  • Lots of refactoring.

(Again if you wish to build the game from source, it's easier to use the terrarium-xxx-source.tar.gz package instead of the Github-generated package, since the former already contains its git submodules' source code shipped.)